WARMACHINE & HORDES: Quality of Life Dynamic Update

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by Faye Reppas

The promised time has come! Today, I give you what must be the longest Insider in the history of Privateer Press—included in this document is everything, from nerfs to quality-of-life changes to buffs. So, you can expect to see some repeats as well as some minor changes from previously released documents.

The big-ticket items that were not included in previous documents are: some theme lists lost some more options, and we decided to go live with our Bethayne 2 “nerf.” Also included are the templates for the new Shield Wall, Shield Guard, and Sacrificial Pawn changes so that I didn’t have to copy and paste them every time they came up. It should also be noted that I didn’t include text from old abilities.

Before you jump down to your favorite Faction and start reading, I want to make a few important announcements. First, these updates go live officially on the 25th of October—on that day, we’ll be updating War Room. We will update the card database as we finish the cards over the next month or so (there are a lot to update). Second, the Theme List PDF will go live right after the card database is updated. Please bear with us as we update the majority of the cards and all the theme lists in the game. Once everything is up in War Room, it will all be officially live, and players should expect to play with the new rules in their games.

The last note is that this was an absolutely enormous undertaking, and we inevitably will have made some mistakes. The following list is the master list and is therefore always correct. If you see something that doesn’t match this list, please let us know by sending an email to frontdesk@privateerpress.com.

The following link takes you to the official document. That document will be the place to point people if they ever have a question about the update.
https://docs.google.com/document/d/13UDjQxu8rlbeGLRDytheDZzBke1CJCoYw2VrOY4fxIY/edit?usp=sharing

And with that, I hope everyone enjoys the new WARMACHINE and HORDES meta. and I look forward to seeing some crazy games at WarFaire Weekend! Happy Gaming!

New Text for Shield Wall:

Until the start of their next activation, each affected model gains +4 ARM while B2B with another affected model in its unit. When receiving this order a model can forfeit its combat action to gain +3˝ movement as part of its normal movement this turn. This bonus does not apply to damage originating in the model’s back arc. Models in this unit can begin the game affected by Shield Wall.

New Text for Shield Guard:

Once per round, when a friendly model is directly hit by a non-spray ranged attack during your opponent’s turn while within 3˝ of this model, you can choose to have this model directly hit instead. This model is automatically hit and suffers all damage and effects. This model cannot use Shield Guard while it is incorporeal, knocked down, or stationary. The Shield Guard special rule can only trigger once per attack roll.

Template for Granting Shield Guard:

(When a friendly model is directly hit by a non-spray ranged attack during your opponent’s turn while within 3˝ of a model with Shield Guard, you can choose to have the model with Shield Guard directly hit instead. It is automatically hit and suffers all damage and effects. A model can use Shield Guard only once per round and cannot use Shield Guard if it is incorporeal, knocked down, or stationary. The Shield Guard special rule can only trigger once per attack roll.)

New Text for Sacrificial Pawn [XXX]:

When this model is directly hit by an enemy ranged attack, you can have one friendly, non-incorporeal XXX model within 3˝ of it directly hit instead. That model is automatically hit and suffers all damage and effects. The Sacrificial Pawn special rule can only trigger once per attack roll.

Template for Granting Sacrificial Pawn [XXX]:

(When a model with Sacrificial Pawn is directly hit by an enemy ranged attack, you can have one friendly, non-incorporeal XXX model within 3˝ of it directly hit instead. That model is automatically hit and suffers all damage and effects. The Sacrificial Pawn special rule can only trigger once per attack roll.)

Cygnar

Casters

Artificer General Nemo 27WJP (+2)

Captain Allison Jakes 31WJP (+3)

Captain Allister Caine gains the Gun Mage key word

Captain E. Dominic Darius

Pit Stop becomes:

Darius gains 1d3+2 focus. This turn, Darius and warjacks in his battlegroup can have damage removed with repair regardless of other special rules. Darius and the Halfjacks in his battlegroup currently in his control range can each completely repair Darius or one friendly Faction warjack with which he or it is B2B. Remove all damage from those models.

Captain Kara Sloan gains the Gun Mage key word

Captain Victoria Haley Temporal Barrier affects enemy models within ctrl

Commander Adept Nemo Cut Locomotion, gain Energizer

Commander Dalin Strugis

Cut convection, gain Positive Charge, text of feat changes to:

Anytime this activation except while resolving an attack you can place Sturgis anywhere completely within 3˝ of his current location. Enemy non-warcaster, non-warlock, and non-infernal master models in Sturgis’s control range are pushed up to 3˝ directly toward Sturgis in the order you choose. Then Sturgis gains 1 focus for each enemy model he is engaging and may make one basic attack with one of his melee weapons against each enemy model in his LOS that is in the melee weapon’s range. These attacks are simultaneous.

Lieutenant Allister Caine gains the Gun Mage key word

Lord General Coleman Stryker

Text of Iron Aggression becomes:

“Target friendly Faction warjack in the spellcaster’s battlegroup can run,…”

Major Prime Victoria Haley 27WJP (+2)

Major Victoria Haley 29WJP (+4)

Force Field becomes:

The spellcaster gains Blast Resistance, does not suffer collateral damage, and cannot become knocked down. When an enemy AOE ranged attack deviates from a point in the spellcaster’s control range, after the deviation distance is rolled you choose the deviation direction. (A model with Blast Resistance gains +4 ARM against blast damage.)

Jacks

Brickhouse 16pts (-2)

Cyclone 12pts (-1)

Dynamo 17pts (-1), cut multi-fire, become ROF 3

Firefly 7pts (-1)

Hurricane 33pts (-2)

Lancer 8pts (-2)

Minuteman 8pts (-1)

Ol’ Rowdy 17pts (-1)

Sentinel 7pts (-1), New text for Shield Guard

Stormwall 34pts (-2)

Thorn 11pts (-2)

Triumph 16pts (-2), New text for Shield Guard

Engines

Storm Strider 17pts (-1)

Trencher Blockhouse 9pts (-1)

Solos

Arcane Tempest Rifleman 3pts (-1) gains the Gun Mage keywords

Captain Maxwell Finn 5pts (-1)

Gun Mage Captain Adept 4pts (-1) and gain Veteran Leader [Gun Mage]

Journeyman Lieutenant Allister Caine 4pts (-1)

Journeyman Warcaster 3pts (-1)

Lieutenant Allison Jakes gain Dual Attack

Lieutenant Bastian Falk 3pts (-2) gain Gun Mage keywords

Lieutenant Gwen Keller

Change text of Force Barrier:

This model gains +2 DEF against ranged attack rolls and Blast Resistance. (A model with Blast Resistance gains +4 ARM against blast damage.)

Patrol Dog FA 2 (+1), 1pt (-1)

Trencher Buster New text for Shield Guard

Trencher Master Gunner 3pts (-1)

Trencher Warcaster Lieutenant 3pts (-1)

Units

Arcane Tempest Gun Mages 9pts (-2),

Gain Supporting Attack:

During this unit’s activation, if it is in formation, except while a model is making an attack, this model may forfeit its combat action, if it does another model in this unit gains an additional die on attack and damage rolls this turn. For each of those rolls you choose one die to be discarded. A model can only be affected by Supporting Attack once per turn.

Black 13th Strike Force 7pts (-3), gains Gun Mage keywords

Field Mechaniks 2/4pts (-1/-1)

Long Gunner Infantry 8/13pts (-2/-3)

Rangers 7pts (-2)

Storm Lances 11/18pts (-1/-2)

Stormsmith Grenadiers

Change text of Force Barrier:

This model gains +2 DEF against ranged attack rolls and Blast Resistance. (A model with Blast Resistance gains +4 ARM against blast damage.)

Sword Knights 7/11pts (-1/-2)

Tempest Blazers 10/16pts (-1/-2) gain the Gun Mage key word

Trencher Cannon Crew 4pts (-2)

Trencher Chain Gun Crew 3pts (-1),

Ammo Feeder becomes: “While this model is within 1˝ of the Gunner…”

Trencher Combat Engineers 4pts (-1)

Trencher Commandos 8/13pts (-2/-2)

Trencher Express Team

Range Finder becomes: “While within 1˝ of the spotter…”

Trencher Infantry 9/14pts (-1/-2)

Trencher Long Gunners 9/15pts (-2/-3)

Attachments

Arcane Tempest Gun Mage Officer 3pts (-1)

Squire 4pts (-1)

Sword Knight Officer & Standard 3pts (-1)

Trencher Commando Officer 3pts (-1)

Trencher Commando Scattergunner 1pt (-1)

Trencher Infantry Officer & Sniper 4pts (-1)

Protectorate of Menoth

Casters

Feora, Priestess of the Flame Cut Immolation, Gain Dauntless Resolve

Feora, Protector of the Flame Cut Convection, Gain Ember Spark

High Allegiant Amon Ad-Raza Gains Resourceful

High Reclaimer

Soul Ward becomes:

Enemy models cannot gain soul tokens from friendly models destroyed within 5˝ of this model.

Sacrificial Lamb text becomes:

Up to two friendly warrior models other than the spellcaster suffer 1d3 damage. For each damage dealt this way a model in the spellcaster’s battlegroup gains 1 focus. A model may gain no more than 3 focus this way. Sacrificial Lamb can be cast only once per activation.

Malekus, the Burning Truth

Open Fire becomes cost 1

Servath Reznik, Wrath of Ages ARM 19 (+1), 25 boxes (+5)

Testament of Menoth

Raise the Dead requires sacrificing movement or combat action,

Soul Ward becomes:

Enemy models cannot gain soul tokens from friendly models destroyed within 5˝ of this model.

The Harbinger of Menoth

Text of Crusader’s Call becomes:

Friendly Faction models beginning a charge as part of its Normal Movement in the spellcaster’s control range gain +2˝ movement. Crusader’s Call Lasts for one turn.

Thyra, Flame of Sorrow

Gates of Death no longer a spell but a baseline ability, but only teleports 5˝, Gain Blend In [Daughters of the Flame], and Synergistic Magic, gains the Daughters of Flame keyword, Elite Cadre becomes Daughters of Flame Units

Synergistic Magic – This model can gain power tokens. When this model destroys an enemy model with an attack, this model gains a power token. This model can spend power tokens to upkeep and cast upkeep spells as if they were focus.

Blend in [Daughters of the Flame] – This model cannot be targeted by attacks, charges, or slam power attacks while there is one or more other friendly Daughters of Flame models within 3˝ of it.

Gates of Death – At the end of your turn, place this model anywhere completely within 5˝ of its current location.

Vice Scrutator Vindictus Gains Vindictive

Vindictive – When a spell or special rule on an enemy model causes one or more if this model’s upkeep spells to expire from a friendly model/unit, this model can immediately cast the expiring spell on another friendly model/unit without spending focus.

Jacks

Avatar of Menoth Change wording of Gaze of Menoth ability to “…enemy models beginning an advance while within 8˝ of this model and in its LOS must advance…”

Blessing of Vengeance 11pts (-2), New text for Shield Guard

Blood of Martyrs 14pts (-2)

Castigator

*Attack combustion becomes Chain Attack: Combustion:

If this model hits the same model with both its initial attacks with this weapon, after resolving the attacks it can immediately have all other models within 2˝ of this model suffer a POW 12 fire damage roll and the Fire continuous effect .

Devout 7pts (-2), New text for Shield Guard

Eye of Truth 17pts (-3)

Fire of Salvation 13pts (-1)

Guardian 13pts (-2)

Hand of Judgment gains Building Assault

Building Assault – This model can make one basic ranged attack before it makes its Normal Movement. A model that has made a Building Assault attack this activation can make only melee attacks during its combat action.

Indictor 13pts (-1)

Reckoner 14pts (-2)

Redeemer 10pts (-1)

Repenter 7pts (-1)

Revelator 34pts (-3)

Revenger 8pts (-2)

Sanctifier

Soul Taker: Cenotaph gains a sentence at the end with: This model can spend soul tokens for the following.; Gains hand of fate as a soul spender:

Hand of Fate – This model can spend a soul token at any time during its activation to gain Hand of Fate for one turn. (A model with Hand of Fate gains an additional die on attack and damage rolls. Discard the low die in each roll.)

Scourge of Heresy 15pts (-1)

Templar 13pts (-2), New text for Shield Guard

Vanquisher 13pts (-4)

Vigilant 8pts (-1)

Engines

Vessel of Judgment becomes 15pts (-3)

Shrine of the Lawgiver becomes 12pts (-2)

Solos

Exemplar Warder Elias Gade 3pts (-2)

Initiate Tristan Durant 2pts (-2)

Deliverer Arms Master gains Artillerist

Knight Exemplar Seneschal 4pts (-1)

High Exemplar Gravus 7pts (-1)

High paladin Dartan Vilmon 18 ARM (+2), 5pts (-1), New text for Shield Guard

Nicia, Tear of Vengeance 4pts (-1) gains Daughters of Flame keyword, blast resistance, and Elite Cadre [Daughters of Flame] Blast Resistance

Blast Resistance – This model gains +4 ARM against blast damage.

Paladin of the Order of the Wall ARM 18 (+2)

Pyrrhus, Flameguard Hero Switch leadership to Rapid Strike

Reclaimer Gatekeeper 2pts (-1)

Scrutator Potentate Severius 5pts (-1)

Vassal Mechanik Gains Iron Sentinel

Vassal of Menoth 2pts (-1)

Units

Daughters of the Flame 8pts (-2), gain Reposition [5˝]

Deliverer Skyhammers 7/11pts (-1/-2)

Deliverer Sunburst Crew 4pts (-1)

Exemplar Bastions 8/14pts (-1/-1)

Exemplar Errants 9/15pts (-1/-1)

Exemplar Vengers 11/18pts (-1/-2)

Flame Bringers 10/16pts (-1/-1), gain daughters of flame keywords

Flameguard Cleansers 8/13pts (-1/-2)

Holy Zealots

Path of Flames becomes:

Affected models gain Immunity: Fire and an additional die on their attack rolls with weapons with Damage Type: Fire for one round. For each of those attack rolls, you choose one die rolled to be discarded. Models are not affected while out of formation.

Initiates of the Wall New text for Shield Guard

Knights Exemplar 7pts (-2)

Temple Flameguard POW 5 (+1) P+S 11 (+1), Gain Relentless Charge, New Text for Shield Wall

Visgoth Juviah Rhoven & Honor Guard 7pts (-2), New text for Shield Guard

Attachments

Exemplar Cinerator Officer New Text for Shield Wall,

The second sentence of Defensive Formation becomes:

“This activation, models not affected by the Shield Wall order in this unit…”

Exemplar Errant Officer & Standard 3pts (-1)

Exemplar Warder New text for Shield Guard

Flameguard Cleanser Officer 3pts (-1)

Hierophant 2pts (-1)

Knights Exemplar Officer 3pts (-1)

Monolith Bearer 2pts (-1), New text for Sacrificial Pawn

Temple Flameguard Officer & Standard 3pts (-1), POW 5 (+1) P+S 11 (+1), gain Relentless Charge

 

Khador

Casters

Assault Kommander Strakhov & Kommandos 27 WJPs (+5)

Forward Kommander Sorscha 29 WJPs (+2), Iron Flesh becomes:

Target friendly Faction warrior model/unit gains +2 ARM and Blast Resistance. Models are not affected while out of formation. (A model with Blast Resistance gains +4 ARM against blast damage.)

Koldun Kommander Aleksandra Zerkova Rod of Whispers becomes RNG 12,

Grave door becomes:

A model disabled by this weapon cannot make a Tough roll. When a living or undead enemy model is boxed by this attack, you can choose to take control of it. If you do, remove 1 damage point from it, causing it to no longer be boxed. You can then immediately change its facing. For the rest of the turn, this model can channel spells through the affected model while it is in this model’s control range. This model can channel spells even while engaged. The affected model cannot activate. At the end of the turn, the affected model is destroyed.

Kommandant Irusk 29 WJPs (+2)

Iron Flesh becomes:

Target friendly Faction warrior model/unit gains +2 ARM and Blast Resistance. Models are not affected while out of formation. (A model with Blast Resistance gains +4 ARM against blast damage.)

Kommandant Sorscha Kratifoff gains Irregulars [Medium-Based Man-O-War]

Irregulars [Medium-Based Man-O-War] – Medium-based Man-O-War models can be included in any army that also includes Kommandant Sorscha Kratikoff.

Iron Flesh becomes:

Target friendly Faction warrior model/unit gains +2 ARM and Blast Resistance. Models are not affected while out of formation. (A model with Blast Resistance gains +4 ARM against blast damage.)

Kommander Andrei Malakov Cut Razor Wind, Gain Discombobulate, Open fire becomes cost 1

Discombobulate – Cost 2, RNG 10, AOE -, POW -, DUR TURN, OFF Yes – Both the front arc and back arc of target model/unit is treated as its back arc.

Kommander Orsus Zoktavia Arcane Dementia: replace d6 with 2d3. Also gains Reckless Arcana.

Reckless Arcana – Once per turn, when a model in this model’s battlegroup destroys one or more enemy models with a melee attack, immediately after the attack is resolved, this model can cast a spell with COST 3 or less without spending focus.

Kommander Zoktavir, the Butcher Unleashed 24 WJPs (+2)

Obavnik Kommander Zerkova & Reaver Guards 27 WJPs (+3),

Sacrificial Lamb text becomes:

Up to two friendly warrior models other than the spellcaster suffer 1d3 damage. For each damage dealt this way a model in the spellcaster’s battlegroup gains 1 focus. A model may gain no more than 3 focus this way. Sacrificial Lamb can be cast only once per activation.

Orsus Zoktavir, The Butcher of Khardov

Iron Flesh becomes:

Target friendly Faction warrior model/unit gains +2 ARM and Blast Resistance. Models are not affected while out of formation. (A model with Blast Resistance gains +4 ARM against blast damage.)

Supreme Kommandant Irusk

Solid ground becomes:

While in the spellcaster’s control range, friendly Faction models cannot become knocked down and gain Blast Resistance. (A model with Blast Resistance gains +4 ARM against blast damage.)

The Old Witch of Khador 24 WJPs (+6),

Iron Flesh becomes:

Target friendly Faction warrior model/unit gains +2 ARM and Blast Resistance. Models are not affected while out of formation. (A model with Blast Resistance gains +4 ARM against blast damage.)

Zevanna Agha, the Fate Weaver 29 WJPs (+2),

Text of Windstorm becomes:

While in the spellcaster’s control range, enemy models’ range weapons with a RNG greater than 8 suffer –5 RNG on affected ranged attacks to a minimum of 8. When an enemy AOE ranged attack deviates from a point in this model’s control range, after determining the deviation distance, you choose the deviation direction. Windstorm lasts for one round.

Jacks

Beast 09 16pts (-2), New text for Shield Guard on bond (TEMPLATED)

Behemoth 20pts (-5), Sub-cortex affects all weapons (instead of just ranged ones)

Black Ivan 16pts (-3), cut Evasive and Point-Blank, gain Dual Attack

Conquest 33pts (-2)

Dozer Cut Beat Back, Gain Batter

Demolisher

Armored Shell becomes:

If this model makes a basic melee attack or throw power attack its base ARM is 19 until the start of its next activation.

Destroyer becomes 13pts (-1)

Devastator

Armored Shell becomes:

If this model makes a basic melee attack or throw power attack its base ARM is 19 until the start of its next activation.

Drago 13pts (-1)

Grolar 16pts (-2)

Kodiak 12pts (-1)

Mad Dog

Fleet becomes:

While this model has 2 or more focus it gains +2˝ movement when advancing as part of its Normal Movement.

Rager 9pts (-1), New text for Shield Guard

Ruin Armored Fist weapon gains the buckler advantage

Spriggan Cut Targeting Flare, gain Flare on ranged weapons

Torch 17pts (-1) Cut Targeting Flare, gain Flare on ranged weapons

Victor 32pts (-2)

Solos

Iron Fang Kovnik ARM 17 (+2), switch current leadership for leadership – unyielding

Kapitan Sofya Skirova 4pts (-1), New text for Shield Guard

Koldun Lord 3pts (-1) gain prowl, Change Leadership – battle wizard to leadership – prowl

Kovnik Andrei Malakov 3pts (-1)

Kovnik Jozef Grigorovich 3pts (-1), New text for Sacrificial Pawn

Manhunter 2pts (-2)

Man-O-War Drakhun 8pts (-1)

Man-O-War Kovnik 3pts (-1)

Widowmaker Marksmen 3pts (-1)

Winter Guard Artillery Kaptain Cut Close Fire, Gain Veteran Leader [Winter Guard],

Fire & Displace becomes:

RNG CMD. Target friendly Faction weapon crew unit. If the unit is in range, it gains Reposition [3˝]. Fire & Displace lasts for one turn. (At the end of an activation in which it did not run or fail a charge, a model with Reposition [3˝] can advance up to 3˝, then its activation ends.)

Yuri the Axe 4pts (-1)

Units

Assault Kommandos 7/11pts (-2/-4) gain Winter Guard keywords, New Text for Shield Wall

Battle Mechaniks 2/4pts (-1/-1)

Black Dragons 9/15pts (-1/-2), New Text for Shield Wall

Greylord Outriders 9/16pts (-1/-1) Gains Battle Wizard

Greylord Ternion 5pts (-2) Gains Battle Wizard

Iron Fang Pikemen 8/13pts (-1/-2), New Text for Shield Wall

Iron Fang Uhlans 10/17pts (-2/-3)

Kommandant Atanas Arcondivich & Standard 5pts (-2)

Kossite Woodsmen 7/11pts (+1/+1), gain Backstab

Man-O-War Bombardiers 8/14pts (-2/-2)

Man-O-War Demolition Corps 7/12pts (-1/-2)

Man-O-War Shocktroopers 9/15pts (-1/-1), New Text for Shield Wall

Widowmaker Scouts 7pts (-1)

Winter Guard Field Gun Crew 3pts (-1)

Winter Guard Mortar Crew 3pts (-2)

Winter Guard Rifle Corps 7/12pts (-1/-1)

Attachments

Assault Kommando Flame Thrower 1pt (-1)

Battle Mechanik Officer 1pt (-2)

Black Dragon Officer & Standard 3pts (-1)

Greylord Adjunct 3pts (-1)

Greylord Escort New text for Sacrificial Pawn

Iron Fang Pikemen Officer & Standard 3pts (-1),

The second sentence of Defensive Formation becomes:

“This activation, models not affected by the Shield Wall order in this unit…”

Man-O-War Bombardier Officer 3pts (-2)

Man-O-War Shocktrooper Officer 3pts (-1)

Sergeant Dragos Dragadovich 4pts (-2)

War Dog 2pts (-1)

Winter Guard Infantry Officer & Standard 3pts (-1),

Last part of the second sentence of grape shot becomes:

“…and gains assault , and the RNG of its blunderbuss becomes SP 8 instead of RNG 8.”

Cryx

Casters

Asphyxious the Hellbringer

Feat becomes:

“…or spends 1 or more focus, fury, or essence points except to pay tithe while in Asphyxious’ control range,…”

Captain Aiakos Harpoon becomes RNG 10 (+4), Harpoon gains Aim for the Shoulder, Reaver gains Blood Boon, swap jump for leap:

Aim for the Shoulder – You can choose for this weapon to cause no damage.

Leap – After it makes a full advance during its Normal Movement but not during its combat action, you can place this model anywhere completely within 5˝of its current location this activation.

Drag text changes to:

When this attack hits an enemy model with an equal or smaller base, immediately after the attack is resolved the enemy model can be pushed directly toward this model until it contacts a model, an obstacle, or an obstruction. After the enemy model is moved, this model can make one basic melee attack against the enemy model. After resolving this melee attack, this model can make additional melee attacks during its Combat Action.

Deneghra, the Soul Weaver ARM 18 (+2), Gains 5 boxes

Goreshade the Bastard 29 WJPs (+2),

New text for Shadowmancer:

While in spellcaster’s control range, models in its battlegroup gain Stealth and Dark Shroud. Shadowmancer lasts for one round. (While in the melee range of a model with Dark Shroud, enemy models suffer –2 ARM.)

Iron Lich Asphyxious Increase POW of feat to 7

Lich Lord Asphyxious

Change Soul Reaper text to:

Place a 5˝ AOE anywhere completely within this model’s control range. The AOE remains in play for one round. When a living enemy model is destroyed in the AOE, this model gains the destroyed model’s soul token regardless of the proximity of other models or any other special rules. While the AOE is in play, this model cannot attack with Daeamortus and has no melee range.

Lich Lord Terminus 29 WJPs (+2), New text for Sacrificial Pawn, Add to feat “regardless of the proximity of other models.” at the end of the first sentence.

Lich Lord Venethrax 29 WJPs (+3)

Master Necrotech Mortenebra 28 WJPs (+4),

Sacrificial Lamb text becomes:

Up to two friendly warrior models other than the spellcaster suffer 1d3 damage. For each damage dealt this way a model in the spellcaster’s battlegroup gains 1 focus. A model may gain no more than 3 focus this way. Sacrificial Lamb can be cast only once per activation.

Mortenebra, Numen of Necrogenesis cut locomotion, gain energizer,

Feat becomes:

“…models in her battlegroup gain Reposition [3˝] and Flank [another…”

Pirate Queen Skarre Weapon name Great Rack becomes Horns

Skarre, Queen of the Broken Coast Weapon name Great Rack becomes Horns

Sturgis the Corrupted Cut convection, Cut Chain Attack: Dark Shroud, Gain Dark Shroud, POW of both melee weapons becomes 6 (-1) P+S 12 (-1), gain Chain Attack: Flash, gain Hellwrought,

Text of feat changes to:

Anytime this activation except while resolving an attack you can place Sturgis anywhere completely within 3˝ of his current location. Enemy non-warcaster, non-warlock, and non-infernal master models in Sturgis’s control range are pushed up to 3˝ directly toward Sturgis in the order you choose. Then Sturgis gains 1 focus for each enemy model he is engaging and may make one basic attack with one of his melee weapons against each enemy model in his LOS that is in the melee weapon’s range. These attacks are simultaneous.

Jacks

Batathrum 13pts (-2)

Corruptor 12pts (-2)

Deathjack 18pts (-5)

Deathripper 5pts (-1)

Defiler 7pts (-1)

Desecrator 12pts (-2)

Erebus 13pts (-3)

Harrower 13pts (-3)

Inflictor 11pts (-2), New text for Shield Guard

Kharybdis 15pts (-2), Acid Cloud first sentence becomes “…at any time or before finishing a run or failed charge.”

Kraken 32pts (-3)

Leviathan 14pts (-2), switch burst fire for volume fire

Malice 13pts (-2),

Drag text changes to:

When this attack hits an enemy model with an equal or smaller base, immediately after the attack is resolved the enemy model can be pushed directly toward this model until it contacts a model, an obstacle, or an obstruction. After the enemy model is moved, this model can make one basic melee attack against the enemy model. After resolving this melee attack, this model can make additional melee attacks during its Combat Action.

Reaper 11pts (-1),

Drag text changes to:

When this attack hits an enemy model with an equal or smaller base, immediately after the attack is resolved the enemy model can be pushed directly toward this model until it contacts a model, an obstacle, or an obstruction. After the enemy model is moved, this model can make one basic melee attack against the enemy model. After resolving this melee attack, this model can make additional melee attacks during its Combat Action.

Ripjaw 6pts (-1)

Scavenger 6pts (-1)

Seether 12pts (-1)

Sepulcher 32pts (-2), switch burst fire for volume fire

Shrike 5pts (-1)

Solos

Agrimony, Crone of the Dying Strands 3pts (-1)

Aiakos, Scourge of the Meredius Harpoon becomes RNG 10 (+4), Swap Jump for Leap

Leap – After it makes a full advance during its Normal Movement but not during its combat action, you can place this model anywhere completely within 5˝of its current location this activation.

Drag text changes to:

When this attack hits an enemy model with an equal or smaller base, immediately after the attack is resolved the enemy model can be pushed directly toward this model until it contacts a model, an obstacle, or an obstruction. After the enemy model is moved, this model can make one basic melee attack against the enemy model. After resolving this melee attack, this model can make additional melee attacks during its Combat Action.

Axiara Wraithblade 5pts (-1)

Bane Lord Tartarus 5pts (-1)

Bloat Thrall 2pts (-2)

Bloat Thrall Overseer Mobius 4pts (-2)

Captain Rengrave 4pts (-1)

Darragh Wrathe 7pts (-2)

General Gerlak Slaughterborn 5pts (-1)

Hellslinger Phantom 6pts (-1)

Iron Lich Overseer 3pts (-2) Switch Soul Taker: Soul Cage for Soul Taker: Soul Harvest:

This model can gain soul tokens. When a living enemy model is destroyed within 2˝ of this model or a warjack it controls in its command range, this model gains the destroyed model’s soul token. This model can have up to three soul tokens at any time. This model can spend soul tokens for the following:

Necrotech 1pt (-1)

Pistol Wrath 4pts (-1)

Satyxis Raider Captain 3pts (-1)

Soul Trapper

Gains Soul Shroud:

While this model has one or more soul tokens it has incorporeal.

Warwitch Initiate Deneghra 5 focus (+1), 5pts (+1)

Warwitch Siren 3pts (-1),

New text for Seduction (★Action)

RNG 3. Take control of a living enemy non-warcaster, non-warlock warrior model. If the model is in range, you can immediately make a full advance with the enemy model followed by a basic melee attack, then Seduction expires. The enemy model cannot be targeted by free strikes during this movement. A model can be affected by Seduction only once per turn.

Units

Bane Knights 8/13pts (-1/-2)

Bane Riders 11/17pts (-1/-3)

Bane Warriors 8/14pts (-1/-2)

Bile Thralls 6/9pts (-3/-6)

Black Ogrun Boarding Party

Drag text changes to:

When this attack hits an enemy model with an equal or smaller base, immediately after the attack is resolved the enemy model can be pushed directly toward this model until it contacts a model, an obstacle, or an obstruction. After the enemy model is moved, this model can make one basic melee attack against the enemy model. After resolving this melee attack, this model can make additional melee attacks during its Combat Action.

Black Ogrun Ironmongers 5pts (-1)

Black Ogrun Smog Belchers 8/14pts (-1/-1)

Blackbane’s Ghost Raiders 9/15pts (-2/-2)

Blight Trollkin Marauders 8/14pts (-1/-1)

Bloodgorgers 8/13pts (-1/-2)

Necrosuegeon & Stitch Thralls 2pts (-2), New text for Sacrificial Pawn

Revenant Cannon Crew 4pts (-1)

Revenant Crew of the Atramentous Gain Point-Blank

Satyxis Blood Witches 7/11pts (-1/-2)

Satyxis Gunslingers 6pts (-1)

Satyxis Raiders 9/14pts (-1/-2)

Scharde Dirge Seers 5pts (-1), swap needle for incise

Scharde Pirate 8/13pts (-0/-1) Gain assault

Soulhunters 10/16pts (-1/-2), gain Soul Reserve:

Soul Reserve – This model begins the game with a soul token.

Attachments

Brute Thrall New text for Shield Guard

Jussika Bloodtongue 4pt (-1)

Revenant Crew Rifleman gain Point-Blank

Satyxis Raider Sea Witch 3pts (-1), Gains Blast Resistance, Change text of Whipping Winds:’

Blast Resistance – This model gains +4 ARM against blast damage.

Whipping Winds – Affected models gain Force Barrier for one round. Models are not affected while out of formation. (A model with Force Barrier gains +2 DEF against ranged attack rolls and Blast Resistance.)

Sharde Pirate Officer 3pts (-1), gain assault, cut granted assault

Skarlock Commander

Gains the soul spending ability: Invigorate

Once per turn, this model can spend a soul token anytime during its activation, if it does each model in its unit gains +1 to attack rolls until the end of the turn.

Skarlock Thrall 3pts (-1)

The Withershadow Combine 7pts (-2)

Retribution

Casters

Adeptis Rhan 28 WJPs (+2), change the text of Force Mastery:

This model gains Blast Resistance, does not suffer collateral damage, and cannot become knocked down. When an enemy AOE ranged attack deviates from a point in this model’s control range, after the deviation distance is rolled you choose the deviation direction. (A model with Blast Resistance gains +4 ARM against blast damage.)

Elara, Death’s Shadow Gain Reposition [5˝]

Falcir, the Merciless Cut cyclone, gains Vanish, sprint, and thresher, amputation becomes critical amputation. New text for Bounty Hunter. Paying the price becomes:

Paying the Price – When this weapon damages an enemy model with an initial or special attack, after the attack is resolved you can place a bounty token on an enemy model/unit within 10˝ of Falcir.

Bounty Hunter second sentence becomes:

At any time during your activation phase except while resolving an attack,

Issyria, Sibyl of Dawn Text of Crusader’s call becomes:

Friendly Faction models beginning a charge as part of its Normal Movement in the spellcaster’s control range gain +2˝ movement. Crusader’s Call Lasts for one turn.

Kaelyssa, the Night’s Whisper Gain Synergistic Magic, Runebolt Cannon becomes RNG 10, ROF 3, and POW 12 (remove reload [2]), Energy Siphon becomes a baseline ability on the cannon and has new text, Gains attack type Snipe

Synergistic Magic – This model can gain power tokens. When this model destroys an enemy model with an attack, this model gains a power token. This model can spend power tokens to upkeep and cast upkeep spells as if they were focus.

Energy Siphon – When this attack hits an enemy model with 1 or more focus, fury, or essence points on it, that model loses 1 focus, fury, or essence point and this model gains 1 focus point.

Ravyn, the Eternal Light Open fire becomes cost 1, Swap Locomotion for Energizer

Vyros, Incissar of the Dawnguard Add the the end of his feat “…advance up to 3˝ and a friendly Faction warjack in his control range gains 1 focus. Do not remove unspent focus from your warjacks. Tide of War lasts until the end of your next maintenance phase.”

Engines

Dawnguard Trident Build up Power goes from D3 to 1, change text of Force Shield:

At any time during its activation, this model can spend one power token to gain Force Barrier for one round. (A model with Force Barrier gains +2 DEF against ranged attack rolls and Blast Resistance.) (A model with Blast Resistance gains +4 ARM against blast damage.)

Jacks

Aeternae 16pts (-1)

Aspis New text for Shield Guard

Discordia Gains Blast Resistance, Change text of Kinetic Field

Blast Resistance – This model gains +4 ARM against blast damage.

Imprint: Kinetic Field – This model can spend 1 focus point at any time during its activation to gain Kinetic Field for one round. (A model with Kinetic Field and friendly Faction models within 3˝ of it gain +2 ARM against ranged attacks and Blast Resistance.)

Griffon Fleet becomes:

While this model has 2 or more focus it gains +2˝ movement when advancing as part of its Normal Movement.

Helios 32pts (-2), change text of Force Barrier:

This model gains +2 DEF against ranged attack rolls and Blast Resistance. (A model with Blast Resistance gains +4 ARM against blast damage.)

Hemera 15pts (-1)

Hyperion 30pts (-2)

Hypnos 16pts (-1)

Imperatus 19pts (-1)

Moros Fleet becomes:

While this model has 2 or more focus it gains +2˝ movement when advancing as part of its Normal Movement.

Phoenix 15pts (-2)

Solos

Arcanist Mechanik CMD 6 (+3)

Dawnguard Destor Thane Arm 18 (+1)

Fane Knight Skeryth Issyen 7pts (-1) Arm 18 (+1), New text for Shield Guard

House Ellowuyr Warden Executioner Cut dual attack, gain quick work and gunfighter, Just a note to add more boxes to the executioner card on the card database

House Shyeel Arcanists New text for Force Barrier:

This model gains +2 DEF against ranged attack rolls and Blast Resistance. (A model with Blast Resistance gains +4 ARM against blast damage.)

House Shyeel Artificer 3pts (-2), change text of Force Barrier:

This model gains +2 DEF against ranged attack rolls and Blast Resistance. (A model with Blast Resistance gains +4 ARM against blast damage.)

House Shyeel Magister 3pts (-1)

Lys Healer 2pts (-1), Soul Ward becomes:

Enemy models cannot gain soul tokens from friendly models destroyed within 5˝ of this model.

Priest of Nyssor gains Snow-Wreathed

Soulless Voidtracer 1pt (-1)

Units

Dawnguard Destors 11/18pts (-1/-2), ARM 18 (+1)

Dawnguard Invictors 8/13pts (-1/-2)

Dawnguard Sentinels 9/15pts (-2/-3)

Heavy Rifle Team 3pts (-1),  Range Finder becomes: “While within 1˝ of the spotter…”

House Shyeel Arcanists 6pts (-1), change text of Force Barrier:

This model gains +2 DEF against ranged attack rolls and Blast Resistance. (A model with Blast Resistance gains +4 ARM against blast damage.)

House Vyre Electromancers 5pts (-2)

Houseguard Halberdiers New Text for Shield Wall

Houseguard Riflemen 8/13pts (-1/-2)

Spears of Scyrah 7pts (-1), New text for Shield Guard

Attachments

Dawnguard Sentinel Officer & Standard 3pts (-1)

Fane Knight Guardian 3pts (-1), ARM 16 (+1), New text for Shield Guard

Houseguard Rifleman Officer & Standard 3pts (-1), remove entire second sentence of Granted: War-Tempered

Convergence

Casters

Archnumen Aurora Ascension Command becomes:

While in this model’s command range, friendly models with Flight gain Blast Resistance and Flying High. Ascension Command lasts for one round. (A model with Blast Resistance gains +4 ARM against blast damage.) (Ranged attacks targeting this model with a RNG greater than 8˝ suffer –3 RNG (to a minimum of 8˝). Friendly models can advance through this model if they have enough movement to move completely past its base. This model loses Flying High if it loses Flight .)

Suppression Initiative becomes:

While in this model’s command range, friendly living or construct models with Flight gain Dual Attack. Suppression Initiative lasts for one turn.

Axis, The Harmonic Enforcer Text of Feat becomes:

Circumpotence – Enemy models currently in Axis’ control range suffer Curtail. Friendly Faction models currently in Axis’ control range gain Intensify. Circumpotence lasts for one round. (A model with Curtail suffers –2 SPD and STR and cannot charge or make slam or trample power attacks.) (A model with Intensify gains +2 SPD and STR.)

Text of Iron Aggression becomes:

“Target friendly Faction warjack in the spellcaster’s battlegroup can run,…”

Father Lucant New text for Shield Guard from field marshal TEMPLATED

Forge Master Syntherion First part of feat becomes: “Syntherion and models in his battlegroup beginning…”

Iron Mother Directerix RAT 6 (+1) Gains new Spell Facilitate Cost 2, RNG SELF, AOE CTRL, POW -, DUR TURN, OFF NO: While in this spellcaster’s control range, friendly Faction models’ RAT become equal to the spellcaster’s RAT.

Engines

Transfinite Emergence Projector New text for Sacrificial Pawn, Servitor Satellites becomes: “…Servitors anywhere within 1˝ of this model.” 16pts (-2), 31 boxes (+8)

Jacks

Assimilator 14pts (-2)

Cipher 13pts (-2)

Conservator 11pts (-1), New text for Shield Guard

Corollary 5pts (-1), new text for power transfer:

RNG 5. Target friendly Faction warjack in this model’s battlegroup. If the warjack is in range, this model can give that warjack any number of its focus points.

Diffuser 5pts (-1)

Galvanizer Gain Self Repair – This model can target itself with the Repair special rule. When this model affects itself with the Repair special rule remove 2 additional damage points.

Inverter 14pts (-1)

Mitigator 6pts (-1) Gains attack types: Quake, Snipe

Modulator 9pts (-1), Gun to POW 11 (+1)

Tesselator 8pts (+1)

Prime Axiom 34pts (-3), Drag text changes to:

When this attack hits an enemy model with an equal or smaller base, immediately after the attack is resolved the enemy model can be pushed directly toward this model until it contacts a model, an obstacle, or an obstruction. After the enemy model is moved, this model can make one basic melee attack against the enemy model. After resolving this melee attack, this model can make additional melee attacks during its Combat Action.

Prime Conflux 31pts (-2)

Solos

Attunement Servitors 3pts (-1)

Prefect Hypatia Change Leadership [Angels]

At the start of your turn, Friendly Angels models within this model’s command range gain Apparition this turn.

Reflex Servitors 3pts (-1)

Steelsoul Protector New text for Shield Guard

Units

Obstructors New Text for Shield Wall

Optifex Directive 3pts (-1), All-Terrain and Weapons Modulation become RNG 1

Reciptrocators New Text for Shield Wall

Reductors gain assault

Attachments

Transverse Enumerator switch tactics: practised maneuvers with tactics: Coordinated Movement

Crucible Guard

Casters

Aurum Legate Lukas di Morray 26 WJPs (-3), Iron Flesh becomes:

Target friendly Faction warrior model/unit gains +2 ARM and Blast Resistance. Models are not affected while out of formation. (A model with Blast Resistance gains +4 ARM against blast damage.)

Aurum Lucanum Athanor Locke DEF 15 (+1), second sentence of the feat becomes: “For one round, when an enemy model is forced, casts a spell, or spends 1 or more focus, fury, or essence points except to pay tithe while in Locke’s control range,…”

Major Aline Bennet Text of Flying High becomes:

Flying High – Ranged attacks targeting this model with a RNG greater than 8 suffer –3 RNG to a minimum of 8. Friendly models can advance through this model if they have enough movement to move completely past its base. This model loses Flying High if it loses Flight

Marshal General Baldwin Gearhart 30 WJPs (+3)

Jacks

Retaliator 7pts (-2), weapon becomes base POW 10, remove first sentence of Aetheric blast, Alchemical Accelerant becomes just Accelerant which applies oil on hit but still causes damage.

Solos

Crucible Guard Mechanic 1pt (-1)

Rocketman Ace 3pts (-1)

Trancer change text of Force Barrier:

This model gains +2 DEF against ranged attack rolls and Blast Resistance. (A model with Blast Resistance gains +4 ARM against blast damage.)

Units

Crucible Guard Rocketmen Defensive Action (order) becomes:

Until the start of their next activation, affected models gain +2 DEF and Blast Resistance. (A model with Blast Resistance gains +4 ARM against blast damage.)

Dragon’s Breath Rocket 4pts (-1)

Attachments

Aurum Ominus Alyce Marc 4pts (-1)

Infernals

Casters

Omodamos, the Black Gate 30 Horror Points (+2)

Zaateroth, The Weaver of Shadows 28 Horror Points (+2), New text for Long Shadows:

When a friendly Faction model in this model’s command range is targeted by a ranged attack with a RNG greater than 8, the attack suffers –3 RNG to a minimum of 8.

Jacks

Desolator ARM 18 (-1)

Lamenter ARM 15 (+1)

Shrieker ARM 15 (+2)

Tormentor ARM 18 (-1)

Solo

Umbral Guardian New text for Shield Guard

Units

Griever Swarm 7/12pts (-1/-2)

Howlers 8/13pts (-1/-2) gain Brutal Charge

Attachments

Dark Sentinel ARM 16 (+4)

Trollbloods

Locks

Borka Kegslayer & Keg Carrier Top Off text becomes: RNG 1. Target Borka Kegslayer. If Borka Kegslayer is in range, he gains 2 FURY, 2 fury points, and Stumbling Drunk. Top Off lasts until the end of your next control phase. (A model with Stumbling Drunk cannot become knocked down. If it is hit by an enemy attack at any time except while it is advancing, after the attack is resolved it is pushed d3˝ in a direction determined by the deviation template, then you can choose its facing.)

Brigadier General Gunnbjorn Full Force granted by his feat becomes:

(The POW of blast damage caused by a weapon with Full Force is equal to the POW of the weapon.)

Calandra Truthsayer, Oracle of the Glimmerwood Gains Discombobulate, Soothing Song stops being a spell and becomes a baseline ability:

Soothing Song – Once per turn, anytime during your activation phase except while activating a model, this model can spend 1 fury to remove 1 fury point from each friendly living Faction warbeast in this model’s control range.

Discombobulate – Cost 2, RNG 10, AOE -, POW -, DUR TURN, OFF Yes – Both the front arc and back arc of target model/unit is treated as its back arc.

Captain Gunnbjorn Field Marshal becomes Field Marshal [Kill Shot and Gunfighter]

Grim Angus Headhunter gains Witch Mark, the spell Mantrap becomes Bear Trap stats remain the same, but the text becomes: A Model directly hit becomes knocked down.

Grissel Bloodsong, Fell Caller New text for Hoof it, Gains Harmony – While this model is in play friendly models/units can be affected by more than one fell call. Gains Fell Call – Unyielding. Feat becomes:

Grissel can immediately cast a spell without spending fury. Grissel can use all four of her fell calls this activation.

Unbreakable – RNG CMD. Target friendly Faction model/unit. If the model/unit is in range, affected models gain Unyielding. Unbreakable lasts for one round. (A model with Unyielding gains +2 ARM against melee damage rolls.)

Hoof It – RNG CMD. Target friendly non-warlock non-warcaster living Faction model/unit. If the model/unit is in range, affected models that did not run or fail a charge this turn can make a full advance at the end of this turn after all friendly models have ended their activations. During this movement, affected models cannot be targeted by free strikes.

Grissel Bloodsong, Marshal of the Kriels 30 WBPs (+3), gains Unyielding

Hoarluk Doomshaper, Dire Prophet & Scroll Bearers scroll bearer text changes:

Scroll Bearer – Once at any time during each of Doomshaper’s activations while he is within 1˝ of this model, he can use one of the following scrolls. Each scroll can be used only once per game.

Horgle, the Anvil Solid Ground text update, Feat text update:

Solid Ground – While in the spellcaster’s control range, friendly Faction models cannot become knocked down and gain Blast Resistance. (A model with Blast Resistance gains +4 ARM against blast damage.)

Friendly Faction models in Horgle’s control range gain boosted attack and damage rolls against enemy models suffering the Fire continuous effect . Stoking the Flames lasts for one turn.

Hunters Grim 29WBP (+4)

Jarl Skuld, Devil of the Thornwood gains Synergistic Magic

Synergistic Magic – This model can gain power tokens. When this model destroys an enemy model with an attack, this model gains a power token. This model can spend power tokens to upkeep and cast upkeep spells as if they were fury.

Madrak Ironhide, World Ender gains Berserk

Madrak, Great Chieftain New text for Shield Guard

Beasts

Dire Troll Blitzer 13pts (-2)

Dire Troll Bomber 16pts (-1)

Dire Troll Brawler 14pts (-2)

Dire Troll Mauler 13pts (-2)

Dozer & Smigg 16pts (-1)

Earthborn Dire Troll 12pts (-2)

Glacier King 32pts (-3)

Ice Troll 8pts (-1)

Mountain King 33pts (-3), Swaps Rage for Primal, Whelp Shedding becomes:
When this model suffers damage from an enemy attack at any time except during its activation, immediately after the attack is resolved you can place a Troll Whelp model into play completely within 2˝ of this model.

Mulg the Ancient 18pts (-2)

Rok 17pts (-2), New Primal spell text:

Target friendly living Faction warbeast gains +1 STR and MAT for one round.

Sea King 32pts (-4)

Slag Troll 9pts (-1)

Storm Troll 7pts (-1)

Troll Axer 8pts (-1)

Troll Bouncer 8pts (-1), New text for Shield Guard

Winter Troll 7pts (-1)

Engines

Heathgut Hooch Hauler 15pts (-3) Name of High Proof changes to Accelerant (no rules text change)

Solos

Braylen Wanderheart, Trollkin Outlaw 3pts (-2)

Fell Caller 4pts (-1)

Fennblade Kithkar 8 boxes (+3), 3pts (-1)

Horgle Ironstrike Cut Affinity, ARM 16 (+1)

Horthol, Long Rider Hero 7pts (-1)

Janissa Stonetide 8 boxes (+3), 3pts (-1)

Northkin Shaman 2pts (-2)

Stone Scribe Chronicler 2pts (-2)

Trollkin Skinner Gain keyword Scout, Gain Leadership [Trollkin Scouts] – Treewalker, will be called out in kriel company

Trollkin Champion Hero 4pts (-1)

Valka Curseborn, Chieftain of the North 5pts (-1)

Units

Kriel Warriors POW 5 (+1) P+S 11

Northkin Fire Eaters 6pts (-1)

Northkin Raiders 8/13pts (-1/-2), gain Gunfighter and their bomb gains Safe-Handling

Safe-Handling – Models in this unit do not suffer blast damage or effects from this attack.

Pummeler Crew 4pts (-2)

Pyg Burrowers Gain gunfighter

Pyg Bushwackers 7/12pts (-1/-1)

Pyg Lookouts 6/9pts (-1/-1)

Sons of Bragg 8pts (-1), cut Theme Songs

Trollkin Barrage Team RNG 14 (-2)

Trollkin Fennblades 8/13pts (-1/-2), Gain Brutal Charge

Trollkin Highwaymen 8/14pts (-1/-1)

Trollkin Long Riders 11/17pts (-1/-3)

Trollkin Sluggers 8 CMD (+1), Gain Overwatch (Order)

Affected models forfeit their combat action this activation. Choose a model in this unit, anytime during this unit’s activation place a wall template anywhere completely within the chosen model’s CMD and its LOS, ignoring intervening models. A model entering or ending its activation in the template suffers a damage roll equal to 8 plus the number of models in this unit. The template remains in play for one round. If this unit is destroyed or removed from play, immediately remove the template from play.

Trollkin Warders New text for Shield Guard

Attachments

Kriel Warrior Caber Thrower POW 8 (+1) P+S 14, Gain Carapace, and Mobile Cover, and easy target

Mobile Cover – While this model is in formation, while within 2˝ of this model, friendly models with an equally or smaller base gain Carapace.

Easy Target – When determining LOS to this model, other models ignore intervening models with an equal base size as this model.

Kriel Warrior Standard & Officer POW 5 (+1) P+S 11

Pyg Bushwacker Officer & Mortar 4pts (-1)

Scattergunner Officer & Standard 3pts (-1)

Skaldi Bonehammer 3pts (-2)

Trollkin Fennblade Officer & Drummer 4pts (-1)

Trollkin Runebearer 4pts (-1)

Trollkin Sorcerer 2pts (-1)

Legion of Everblight

Locks

Absylonia, Daughter of Everblight Energy Siphon also affects essence

Bethayne, Pride of Everblight Feat becomes:

Bethayne gains 2 flesh web tokens. Then distribute 2 additional flesh web tokens for each non-lesser warbeast in her battlegroup among one or more living friendly Faction models currently in her control range. While a model has one or more flesh web tokens it cannot become knocked down or made stationary. A model can transfer to another model in Bethayne’s control range as if it had the Transferring Damage warlock special rule without spending fury by spending a flesh web token. Flesh Web lasts for one round, when Flesh Web expires remove all flesh web tokens from friendly Faction models.

Fyanna, Torment of Everblight Iron Flesh becomes:

Target friendly Faction warrior model/unit gains +2 ARM and Blast Resistance. Models are not affected while out of formation. (A model with Blast Resistance gains +4 ARM against blast damage.)

Kallus, Wrath of Everblight Unconquerable becomes control range, and gains Angelic Sacrifice

Angelic Sacrifice – Once each time Kallus casts a spell, he may remove a friendly Incubus model within his control range from play to reduce the COST of the spell by 1 to a minimum of 1. Angelic Sacrifice expires after the spell is cast.

Lylyth, Herald of Everblight Gains Synergistic Magic

Synergistic Magic – This model can gain power tokens. When this model destroys an enemy model with an attack, this model gains a power token. This model can spend power tokens to upkeep and cast upkeep spells as if they were fury.

Lylyth, Shadow of Everblight Gains Spell Vanish, Soothing Song stops being a spell and becomes a baseline ability:

Soothing Song – Once per turn, anytime during your activation phase except while activating a model, this model can spend 1 fury to remove 1 fury point from each friendly living Faction warbeast in this model’s control range.

Rhyas, Sigil of Everblight FURY 6 (+1)

Saeryn & Rhyas, Talons of Everblight Rhyas becomes FURY 6 (+1), Feat wording becomes:

Conjoined Spirits can be used once per game by either Saeryn or Rhyas. When it is used, you can either have Saeryn and Rhyas immediately trade places or you can return one of them to play. If you choose to return Saeryn or Rhyas to play even if they were removed from play, place the returned model completely within 3˝ of the model that used Conjoined Spirits. The returned model comes into play with a number of fury points equal to its FURY. After Conjoined Spirits is used, Saeryn and Rhyas cannot advance for the rest of the turn. If either Saeryn or Rhyas is damaged by an attack made by the other, they both lose Conjoined Spirits for the rest of the game.

Saeryn, Omen of Everblight New text for Force Barrier, Both of her weapons gain +2 POW, Banishing Ward becomes Arcane Ward

This model gains +2 DEF against ranged attack rolls and Blast Resistance. (A model with Blast Resistance gains +4 ARM against blast damage.)

Thagrosh, Prophet of Everblight Change feat text to:

Return one destroyed large-based or smaller warbeast that was part of Thagrosh’s battlegroup to play. Place it anywhere completely within 3˝ of him. The warbeast cannot be forced except to cast its animus this turn.

Thagrosh, The Messiah New text for Sacrificial Pawn, 28 WBPs (+3)

Vayl, Disciple of Everblight becomes CMD 12 (+3)

Beasts

Afflictor becomes STR 7 (+1) and gains Overtake

Angelius 14pts (-1)

Archangel New text for Flying High

Ranged attacks targeting this model with a RNG greater than 8 suffer –3 RNG to a minimum of 8. Friendly models can advance through this model if they have enough movement to move completely past its base. This model loses Flying High if it loses Flight .

Azael 17pts (-2)

Blight Wasp Becomes STR 5 (+1) and POW 5 (+1) P+S 10 (+2)

Blightbringer 30pts (-2)

Carnivean 15pts (-2)

Golab 15pts (-2)

Naga Nightlurker 7pts (-1)

Nephilim Bloodseer 7pts (-1)

Nephilim Bolt Thrower 9pts (-2)

Nephilim Protector 8pts (-1), New text for Shield Guard

Nephilim Soldier 7pts (-2)

Proteus 17pts (-1), Crawling Chaos becomes: “While within 1˝ of the spellcaster,…”

Ravagore 14pts (-2), MAT 6 (+1)

Scythean 14pts (-2)

Seraph 13pts (-1)

Shredder 3pts (-1)

Stinger 3pts (-1)

Teraph 9pts (-1)

Typhon 18pts (-2)

Zuriel 16pts (-1)

Solos

Beast Mistress 2pts (-2) Last sentence of Draconic Escort becomes: “This model can have only non-character Faction Light or Lesser warbeasts in its battlegroup…”

Blight Archon 9pts (+1), Soul Ward becomes: Enemy models cannot gain soul tokens from friendly models destroyed within 5˝ of this model.

Blighted Nyss Shepherd ARM 12 (+1), Gains Cower

Cower – While within 3˝ of a friendly Faction warbeast this model gains Blast Resistance. (A model with Blast Resistance gains +4 ARM against blast damage.)

Blighted Nyss Warlord 4pts (-1)

Craelix, Fang of Everblight new text for Sacrificial Pawn

The Forsaken Gains Resolute Rage

Resolute Rage – This model has +1 ARM for each fury point on it.

Fyanna the Lash 4pts (-1)

Grotesque Assassin 3pts (-1)

Incubus 4pts (-2)

Strider Deathstalker 3pts (-1)

Virtue Champion Swap Soul Static for Soul Ward (new wording)

Warmonger War Chief 4pts (-1)

Units

Blighted Nyss Raptors 9/15pts (-2/-3)

Blighted Nyss Scather Crew 3pts (-2)

Blighted Ogrun Warmongers 7/11pts (-1/-2)

Blight Ogrun Warspears 8/13pts (-1/-2)

Blighted Rotwings 6/9pts (-1/-3)

Grotesque Banshees DEF 13 (+1), RAT 6 (+1) 7/12pts (-1/-1), New text for Force Barrier:

This model gains +2 DEF against ranged attack rolls and Blast Resistance. (A model with Blast Resistance gains +4 ARM against blast damage.)

Grotesque Raiders DEF 13 (+1), 7/11pts (-1/-1)

Ice Witches 5pts (-2)

Spawning Vessel 4/6pts (-1/-1)

Strider Blightblades 7pts (-3)

Strider Scouts 8pts (-1) range weapon gains Lure

Lure – Friendly warbeasts can charge enemy models hit by this weapon this turn without being forced.

Virtue Host Swap Soul Static for Soul Ward (new wording)

Attachments

Ammok the Truthbearer 3pts (-1)

Gorag Rotteneye 4pts (-2)

Strider Scout Officer & Musician gain Lure

Succubus 2pts (-2)

Circle Orboros

Locks

Baldur, the Stonecleaver New Text for Solid Ground

Solid Ground – While in the spellcaster’s control range, friendly Faction models cannot become knocked down and gain Blast Resistance. (A model with Blast Resistance gains +4 ARM against blast damage.)

Bradigus, Thorle the Runecarver Stones Throw becomes ROF 1 with Reload [2], becomes FURY 7 (+1)

Kaya, the Moonhunter Gains Field Marshal [Unyielding]

Kaya, the Wildborne Gain spell Jumpstart, Soothing Song stops being a spell and becomes a baseline ability:

Soothing Song – Once per turn, anytime during your activation phase except while activating a model, this model can spend 1 fury to remove 1 fury point from each friendly living Faction warbeast in this model’s control range.

Kaya, the Wildheart Gain spell Flashing Blade, Soothing Song stops being a spell and becomes a baseline ability:

Soothing Song – Once per turn, anytime during your activation phase except while activating a model, this model can spend 1 fury to remove 1 fury point from each friendly living Faction warbeast in this model’s control range.

Kromac the Ravenous 28 WBPs (+2)

Krueger, the Stormlord Next text for Windstorm:

While in the spellcaster’s control range, enemy models’ range weapons with a RNG greater than 8 suffer –5 RNG on affected ranged attacks to a minimum of 8. When an enemy AOE ranged attack deviates from a point in this model’s control range, after determining the deviation distance, you choose the deviation direction. Windstorm lasts for one round.

Mohshar the Desertwalker Maltreatment text changes, Sunhammer text changes:

Maltreatment – Once per turn, anytime during your activation phase except while activating another model, this model can remove 1 fury point from a warbeast in its battlegroup that is in its control range and add 1 fury point to its own current total. The warbeast suffers d3 damage points.

Sunhammer – Enemy non-warrior models in a battlegroup that advance more than 1˝ and end their Normal Movement in the spellcaster’s control range suffer d3+1 damage points.

Morvahna the Autumblade new text for Sacrificial Pawn

Wurmwood, the Tree of Fate cut Prowl and gains Just a Tree?

Just a Tree? – This model is not a living model and while it has concealment, it gains Stealth .

Beasts

Argus Moonhound 5pts (-1)

Brennos the Elderhorn 11 STR (+1), Horns P+S 15 (+1), Oaken Staff P+S (+1), 14pts (-1)

Feral Warpwolf 14pts (-2), 12 STR (+1), Bite P+S 15 (+1), Claw P+S 16 (+1), New Primal spell text:

Target friendly living Faction warbeast gains +1 STR and MAT for one round.

Ghetorix 17pts (-2), 12 STR (+1),  Bite P+S 15 (+1), Great Axe P+S 18 (+1)

Gnarlhorn Satyr 10pts (-2)

Gorax Rager 6pts (-1), New Primal spell text:

Target friendly living Faction warbeast gains +1 STR and MAT for one round.

Loki 15pts (-4), 12 STR (+1),  Bite P+S 15 (+1), Battle Shield P+S 15 (+1), Thrown Hook P+S 16 (+1), New text for Shield Guard, New Drag Text:

When this attack hits an enemy model with an equal or smaller base, immediately after the attack is resolved the enemy model can be pushed directly toward this model until it contacts a model, an obstacle, or an obstruction. After the enemy model is moved, this model can make one basic melee attack against the enemy model. After resolving this melee attack, this model can make additional melee attacks during its Combat Action.

Megalith 17pts (-3), Bountiful Restoration becomes:

During your Control Phase, remove d3 damage points from this model. If a friendly Woldwarden is within 1˝ of this model during your Control Phase, the Woldwarden removes d3 damage points for Mend instead of 1 damage point.

Pureblood Warpwolf 15pts (-2), 11 STR (+1), Claw P+S 15 (+1),

Razorwing Griffon POW 4 (+1) on Claw Blades P+S 12 (+1)

Rip Horn Satyr 11pts (-3)

Rotterhorn Griffon POW 4 (+1) on Claw P+S 12 (+1)

Shadowhorn Satyr 10pts (-2), 11 STR (+1), Horns P+S 15 (+1), Claw P+S 14 (+1)

Scarsfell Griffon POW 4 (+1) on Claw P+S 12 (+1)

Storm Raptor New text for Flying High

Ranged attacks targeting this model with a RNG greater than 8 suffer –3 RNG to a minimum of 8. Friendly models can advance through this model if they have enough movement to move completely past its base. This model loses Flying High if it loses Flight .

Warpwolf Stalker 15pts (-2), 12 STR (+1),  Claw P+S 16 (+1), Great Sword P+S 18 (+1)

Wild Argus 6pts (-1)

Winter Argus RAT 5 (+1), 7pts (-1)

Wold Guardian New text for Shield Guard

Wold Wight 4pts (-1), New text for Shield Guard

Woldwarden 13pts (-1)

Woldwatcher STR 9 (+1), Rune Fist P+S 13 (+1)

Woldwrath 34pts (-3)

Woldwyrd 8pts (-1)

Engines

Celestial Fulcrum 16pts (-3), +5 boxes

Well of Orboros Opening the Gate can only get a friendly living non-character Faction solo

Solos

Blackclad Stoneshaper 2pts (-1)

Blackclad Wayfarer 3pts (-1)

Gallows Grove cut Prowl and gains Just a Tree?

Just a Tree? – This model is not a living model and while it has concealment, it gains Stealth .

Lord of the Feast 5pts (-1)

Reeve Hunter Leadership also grants Gunfighter, gains Gunfighter, POW of Double Crossbow becomes 10 (+2)

Shivers New text for Shield Guard

Tharn Wolf Rider Champion 6pts (-1)

Una the Falconer 3pts (-1)

War Wolf ARM 13 (+1)

Wolf Lord Morraig Gains a shield POW 2, P+S 9

Units

Brighid & Caul New text for Shield Guard

Death Wolves Cannibal Magic gains another sentence before its current text:
This model begins the game with one corpse token.

Druid Mist Riders 10/16pts (-2/-4), MAT 6 (+1), Magic ability 7 (+1), gain Prowl, gain Immunity: Electricity

Druids of Orboros 7pts (-3)

Reeves of Orboros 9/15pts (-1/-1), POW of Double Crossbow becomes 10 (+2)

Stoneward & Woldstalkers 8pts (-2)

Warpborn Skinwalkers 8/13pts (-1/-2)

Wolves of Orboros STR 6 (+1), POW 5 (+1), P+S 11 (+2)

Attachments

Druid Wilder 3pts (-1)

Reeve of Orboros Chieftain & Standard POW of Double Crossbow becomes 10 (+2), Cut entire second sentence from the War-Tempered reminder text

Stone Keeper 1pt (-1)

Tharn Blood Shaman 3pts (-1)

Warpborn Skinwalker Alpha 3pts (-1)

Wolves of Orboros Chieftain & Standard 3pts (-1), STR 6 (+1), POW 5 (+1), P+S 11 (+2)

Skorne

Locks

Archdomina Makeda New text for Shield Guard from field marshal TEMPLATED

Lord Assassin Morghoul Gains Repo [3]

Lord Tyrant Zaadesh New text for Sacrificial Pawn

Master Ascetic Naaresh becomes 20 boxes (+3), Painmonger becomes:

Painmonger – When this model suffers damage from an attack, it gains one blood token. For each blood token on this model, it gains +1 STR and ARM. This model can have up to five blood tokens at any time. Remove d3 blood tokens from this model at the start of your Control Phase.

Makeda & the Exalted Court New text for Shield Guard (Exalted Guardians)

Master Tormentor Morghoul Ripper becomes POW 5 (+2) P+S 11 (+2), Maltreatment text changes, feat text changes:

Maltreatment – Once per turn, anytime during your activation phase except while activating another model, this model can remove 1 fury point from a warbeast in its battlegroup that is in its control range and add 1 fury point to its own current total. The warbeast suffers d3 damage points.

While in Morghoul’s control range, enemy non-warcaster, non-warlock, non-infernal master models cannot have damage transferred to them, be forced, or spend focus, fury, or essence except to pay tithe. Pain & Suffering lasts for one round.

Primus Jalam DEF 16 (+1), gain Venator keyword

Supreme Archdomina Makeda Gains Foresight, and Reckless Arcana

Foresight – During your control phase, before leeching, this model can use the Healing warlock special rule.

Reckless Arcana – Once per turn, when a model in this model’s battlegroup destroys one or more enemy models with a melee attack, immediately after the attack is resolved, this model can cast a spell with COST 3 or less without spending fury.

Tyrant Xerxis Gains Great Power and swaps Lurch for Energizer

Beasts

Agonizer 5pts (-1)

Aradus Scarab POW 5 (+2) P+S 10 (+2)

Aradus Sentinel 12pts (-2)

Aradus Soldier 14pts (-2)

Bronzeback Titan 16pts (-1)

Chiron 17pts (-2)

Cyclops Brute New text for Shield Guard

Cyclops Raider RAT 6 (+1)

Cyclops Savage gains Critical Brutal Damage on weapon

Cyclops Shaman 7pts (-1)

Desert Hydra 34pts (-1), Sandstorm now reads:

When an enemy model targets a model in the spellcaster’s command range with a ranged attack that is greater than RNG 8, the attack suffers –3 RNG to a minimum of 8. Sand Storm lasts for one round.

Despoiler 14pts (-3)

Mammoth 32pts (-3)

Molik Karn 17pts (-2)

Reptile Hound POW 4 (+2) P+S 10 (+2)

Rhinodon 11pts (-1)

Tiberion 16pts (-3), New text for Shield Guard

Titan Cannoneer 14pts (-2)

Titan Gladiator 13pts (-2)

Titan Sentry Fury 4 (+1), New text for Shield Guard

Solos

Abidan the Keeper New text for Shield Guard

Mortitheurge Willbreaker 2pts (-2)

Paingiver Bloodrunner Master Tormentor Change Veteran Leader [Paingiver Bloodrunners] to Veteran Leader [Paingivers]

Tyrant Rhadeim 8pts (-1), Pounce is moved to the model with the following text:
During an activation in which this model was placed as a result of using the Jump ability, it gains +2 to melee attack and damage rolls.

Tyrant Zaadesh 3pts (-1), New text for Sacrificial Pawn

Venator Dakar 3pts (-1)

Void Spirit 3pts (-1), Void Walk becomes:

Once per activation, immediately after resolving an attack in which it destroyed a living or undead enemy model with an attack, you can place this model anywhere completely within 8˝ of its current location unless it failed a charge this turn.

Units

Cataphract Arcuarii ARM 16 (+1), 8/13pts (-2/-2), New text for Drag

When this attack hits an enemy model with an equal or smaller base, immediately after the attack is resolved the enemy model can be pushed directly toward this model until it contacts a model, an obstacle, or an obstruction. After the enemy model is moved, this model can make one basic melee attack against the enemy model. After resolving this melee attack, this model can make additional melee attacks during its Combat Action.

Cataphract Cetrati 9/15pts (-3/-3), New text for Shield Wall

Cataphract Incindiarii ARM 16 (+1), 7/11pts (-3/-4)

Legends of Halaak STR 7 (+1), P+S 10/12/11 respectively (+1/+1/+1), 7pts (-1)

Nihilators POW 6 (+1) P+S 13 (+1), gain Rise, gain Pain-Induced Bliss

When a model in this unit is hit by a Berserk attack made by another model in this unit, roll a d6 instead of rolling a damage roll and this unit gains Groundwork for one round. On a 1 the hit model is destroyed, on a 2 or more it is knocked down. If a friendly model directly hits a model in this unit with an initial attack, Pain-Induced Bliss immediately expires and this unit loses Pain-Induced Bliss for one round. (While knocked down, a model with groundwork is not automatically hit by melee attacks, and its DEF is not reduced by being knocked down.)

Paingiver Beast Handlers Prodding becomes: “While with 1˝ of this model,…”

Paingiver Bloodrunners 6pts (-3)

Praetorian Ferox 11/17pts (-1/-3), Pounce is moved to the model with the following text:
During an activation in which this model was placed as a result of using the Jump ability, it gains +2 to melee attack and damage rolls.

Praetorian Karax POW 5 (+1) P+S 11 (+1), New text for Shield wall

Praetorian Keltarii 8/13pts (-1/-2), gain Rapid Strike

Praetorian Swordsmen 7/12 (-1/-1), gain Side Step

Tyrant Commander & Standard Bearer 5pts (-1)

Venator Catapult Crew 3pts (-2)

Venator Flayer Cannon Crew Cut Burst Fire, Gain Volume Fire, Fast Reload becomes: “While within 1˝ of the Grunt,…”

Venator Reivers 8/13pts (-1/-2), Gain Combined Arms

Venator Slingers Gain Shooting Gallery

Attachments

Aptimus Marketh 4pts (-1)

Extoller Advocate New text for Sacrificial Pawn

Praetorian Karax Officer & Standard 3pts (-1)

Praetorian Swordsman Officer & Standard 3pt (-1), Gain Side Step (on officer), Cut Granted: Side Step

Tyrant Vorkesh 5pts (-1), New text for Defensive Formation: “This activation, models not affected by the Shield Wall order in this unit…”

Venator Reiver Officer & Standard  3pts (-1), Gain Combined Arms, Cut Granted: Combined Arms

Grymkin

Locks

The Child Second sentence of trump becomes:

The warlock gains 1 fury point and the FURY stats of models in the warlock’s battlegroup currently in its control range are increased by 1. Wrath lasts for one round, when wrath expires increase the warlock’s control range by 2˝ until the end of your next maintenance phase.

Zevanna Agha, The Fate Keeper 29 WBP (+2), New text for windstorm:

While in the spellcaster’s control range, enemy models’ range weapons with a RNG greater than 8 suffer –5 RNG on affected ranged attacks to a minimum of 8. When an enemy AOE ranged attack deviates from a point in this model’s control range, after determining the deviation distance, you choose the deviation direction. Windstorm lasts for one round.

Engines

Death Knell 11pts (-2), CMD 10 (+2)

Beasts

Cage Rager 13pts (-1)

Crabbit 3pts, no longer bought in pairs, New text for Shield Guard

Frightmare 7pts (-2)

Skin & Moans 14pts (-1)

Slaughterhouse 32pts (-3), new text for drag

When this attack hits an enemy model with an equal or smaller base, immediately after the attack is resolved the enemy model can be pushed directly toward this model until it contacts a model, an obstacle, or an obstruction. After the enemy model is moved, this model can make one basic melee attack against the enemy model. After resolving this melee attack, this model can make additional melee attacks during its Combat Action.

Solos

Glimmer Imp 3pts (-1)

Isaiah, Dread Harvester New text for Sacrificial Pawn

Lady Karianna Rose 3pts (-1)

Lord Longfellow 5pts (-1)

Witchwood STR 9 (-1) P+S 14 (-1), Range Attack name becomes Tendril Trap, Cut Dual Attack, Bewitch, and Prowl, and Gains Just a Tree?, Bone Picker, Death-Powered, Death Feast, and Drag

Drag – When this attack hits an enemy model with an equal or smaller base, immediately after the attack is resolved the enemy model can be pushed directly toward this model until it contacts a model, an obstacle, or an obstruction. After the enemy model is moved, this model can make one basic melee attack against the enemy model. After resolving this melee attack, this model can make additional melee attacks during its Combat Action.

Just a Tree? – This model is not a living model and while it has concealment, it gains Stealth .

Units

Dread Rots DEF 13 (+1)

Hollowmen gain Reposition [3]

Mad Caps 3pts (-1)

Piggybacks New text for Shield Wall

Twilight Sisters 5pts (-2)

Attachments

Hollow Holden 3pts (-1), gain Reposition [3], new text for Poisoned Fate:

Poisoned Fate – If Holden is in play during your Maintenance Phase roll a d6 (or flip a coin). On a roll of 1–3 (heads), this model’s weapons gain Bane this turn. On a roll of 4–6 (tails), this model’s weapons gain Weaken this turn. (A non-living model hit by a weapon with Bane suffers –2 ARM for one round.) (A living model hit by a weapon with Weaken suffers –2 STR and DEF for one round.)

Lantern Man gain Reposition [3], new text for blood-bound

Blood-Bound – When this model destroys a living enemy model with an attack during its activation, after the attack is resolved you can return one destroyed model in this unit to play. Place the returned model completely within 3˝ of this model. The returned model cannot activate the turn it returns to play. The destroyed enemy model is removed from play and does not provide a soul or corpse token.

Piggyback Officer new text for defensive formation: “This activation, models not affected by the Shield Wall order in this unit…”

Minions

Locks

Barnabas, Lord of Blood 25 WBPs (+2), New text for Sacrificial Pawn

Calaban, the Grave Walker Gains Synergistic Magic

Dr. Arkadius New text for Maltreatment

Jaga-Jaga, the Death Charmer 29 WBPs (+2)

Lord Azazello, the Castellan Cut Distraction and Range-Amplifier, Phantasm becomes:

When target friendly Faction model/unit is targeted by a ranged attack with a RNG greater than 8, the attack suffers –5 RNG to a minimum of 8. Models are not affected while out of formation.

Rask New text for Energy Siphon:

Energy Siphon – When this attack hits an enemy model with 1 or more focus, fury, or essence points on it, that model loses 1 focus, fury, or essence point and this model gains 1 fury point.

Sturm & Drang New text for Shield Guard (Mental Domination) TEMPLATED, Changesecond sentence of feat to be: “Enemy Warjacks and Monstrosities…”

Warbeasts

Battle Boar 6pts (-1), POW 4 (+1) P+S 12 (+1), New text for Primal

Target friendly living Faction warbeast gains +1 STR and MAT for one round.

Blackhide Wrastler 14pts (-2)

Blind Walker 9pts (-1), new text for Shield Guard

Bone Swarm 2x base attacks

Dracodile 33pts (-3)

Gun Boar 7pts (-1)

Ironback Spitter 12pts (-2)

Razor Boar 3pts no longer bought in pairs

Road Hog STR 12 (+1) P+S on melee attacks 16 (+1)

Splatter Boar Gun becomes POW 14, Cut Inaccurate, remove the first sentence of Smoke Blast

War Hog STR 12 (+1), Warcleaver P+S 17 (+1), Gore P+S 16 (+1)

Solos

Agata, Queen of Carnage 3pts (-2)

Alten Ashley 5pts (-1)

Bog Trog Mistspeaker 3pts (-1)

Bog Trog Trawler gains Quick Work, New text for Drag

Bone Shrine 1pt (-1)

Brun Cragback & Lug 15pts (-1)

Croak Hunter DEF 14 (+1)

Dahlia Hallyr & Skarath 16pts (-1)

Dhunian Archon New text for Soul Ward:

Soul Ward – Enemy models cannot gain soul tokens from friendly models destroyed within 5˝ of this model.

Efaarit Scouts 4pts (-2)

Gatorman Witch Doctor 3pts (-1)

Gudrun the Wanderer gains Rise

Gobber Tinker gains Blast Resistance

Hutchuk, Ogrun Bounty Hunter 5pts (-1)

Kogan the Exile Cut Smite, gain Smite (*Attack)

Kwaak Slickspine & Gub, Croak Sorcerers 3pts (-1)

Lanyssa Ryssyl, Nyss Sorceress Text update for Vendetta, 3pts (-1)

This model gains an additional die on attack and damage rolls against Legion or Blighted models.

Longchops 4pts (-1)

Maximus 3pts (-1), Gain Elite Cadre [Farrow Slaughterhousers] – Unyielding

Rorsh & Brine 14pts (-1), Brine is STR 12 (+1), Claw P+S 15 (+1), Gore P+S 16 (+1)

Thrullg 3pts (-2)

Totem Hunter 5pts (-1)

Viktor Pendrake Cut Cumbersome from bola

Wrong Eye & Snapjaw 16pts (-1)

Units

Bog Trog Ambushers 7/10pts (-1/-3)

Croak Raiders 8/14pts (-2/-2)

Croak Trappers RNG 6 on net (+2)

Farrow Bone Grinders DEF 13 (+1)

Farrow Brigands Gain Advanced Deploy, 8/12pts (-1/-3)

Farrow Commandos 7/11pts (-2/-4)

Farrow Razorback Crew 4pts (-1)

Farrow Valkyries New text for Shield Guard

Gatorman Bokor & Bog Trog Swamp Shamblers Bokor is STR 7 (+1) Bite P+S 12 (+1) Tail Strike P+S 11 (+1), Chambers become POW 3 (+1) P+S 9 (+1)

Gatorman Posse 8 boxes (+3), 8/13pts (-2/-3)

Attachments

Brigand Warlord Granted: Prey becomes Tactics: Prey

Targ gains Arcane Assist

Void Leech POW 3 (+1) P+S 9 (+1)

Mercs

Casters

Archnumen Aurora Ascension Command becomes:

While in this model’s command range, friendly models with Flight gain Blast Resistance and Flying High. Ascension Command lasts for one round. (A model with Blast Resistance gains +4 ARM against blast damage.) (Ranged attacks targeting a model with Flying High with a RNG greater than 8 suffer –3 RNG to a minimum of 8. Friendly models can advance through this model if they have enough movement to move completely past its base. This model loses Flying High if it loses Flight .)

Suppression Initiative becomes:

While in this model’s command range, friendly living or construct models with Flight gain Dual Attack. Suppression Initiative lasts for one turn. (A model with Dual Attack can make melee and ranged attacks in the same activation. When a model with Dual Attack makes its initial melee attacks or a power attack, it can also make its initial ranged attacks. A model with Dual Attack can make ranged attacks even while in melee.)

Ashlynn d’Elyse, The Queen’s Blade and Vayne Di Brasco & Marie Aguillon Vayne gains the rule Gun Mage, 26 WJPs (+4)

Gun Mage – This model is a Gun Mage model.

Caine’s Hellslingers 24WJP (+4) he and his unit gain the Gun Mage key word, Flicker now affects all battlegroup models

Synergistic Magic – This model can gain power tokens. When this model destroys an enemy model with an attack, this model gains a power token. This model can spend power tokens to upkeep and cast upkeep spells as if they were focus.

Captain Phinneus Shae Gains Synergistic Magic and Sprint, and Phantasm becomes:

When target friendly Faction model/unit is targeted by a ranged attack with a RNG greater than 8, the attack suffers –5 RNG to a minimum of 8. Models are not affected while out of formation.

Synergistic Magic – This model can gain power tokens. When this model destroys an enemy model with an attack, this model gains a power token. This model can spend power tokens to upkeep and cast upkeep spells as if they were focus.

Rahera, Terror of the Wailing Sea Rough Seas become:

When a friendly model is targeted by a ranged attack with a RNG greater than 8 while in the spellcaster’s control range, the attack suffers -3 RNG to a minimum of 8. Rough Seas lasts for one round.

Cognifex Cyphon New text for Sacrificial Pawn, Gains Synergistic Magic

Synergistic Magic – This model can gain power tokens. When this model destroys an enemy model with an attack, this model gains a power token. This model can spend power tokens to upkeep and cast upkeep spells as if they were focus.

Constance Blaize, Knight of the Prophet New text for Crusader’s Call:
Friendly Faction models beginning a charge as part of its Normal Movement in the spellcaster’s control range gain +2˝ movement. Crusader’s Call Lasts for one turn.

Durgen Madhammer Feat text changes to:

While in Madhammer’s control range, friendly Faction models gain Dual Attack and +2 to attack and damage rolls with AOE ranged weapons. Bombs Away lasts for one turn. (A model with Dual Attack can make melee and ranged attacks in the same activation. When a model with Dual Attack makes its initial melee attacks or a power attack, it can also make its initial ranged attacks. A model with Dual Attack can make ranged attacks even while in melee.)

Force Field Text changes to:

The spellcaster gains Blast Resistance, does not suffer collateral damage, and cannot become knocked down. When an enemy AOE ranged attack deviates from a point in the spellcaster’s control range, after the deviation distance is rolled you choose the deviation direction. (A model with Blast Resistance gains +4 ARM against blast damage.)

Exulon Thexus New text for Sacrificial Pawn

Gorten Grundback Gains Resourceful, Cut Eruption, Gain Energizer

Solid Ground – While in the spellcaster’s control range, friendly Faction models cannot become knocked down and gain Blast Resistance. (A model with Blast Resistance gains +4 ARM against blast damage.)

Lieutenant Cross, Resistance Fighter New text for Shield Guard (Lifebound) TEMPLATED

Magnus the Traitor Text of Iron Aggression becomes:

“Target friendly Faction warjack in the spellcaster’s battlegroup can run,…”

Warjack

Blockader 32pts (-1), ROF becomes 1 (from d3) on both guns

Buccaneer 6pts (-1)

Gallant New text for Shield Guard

Galleon 34pts (-1), Drag text changes to:

When this attack hits an enemy model with an equal or smaller base, immediately after the attack is resolved the enemy model can be pushed directly toward this model until it contacts a model, an obstacle, or an obstruction. After the enemy model is moved, this model can make one basic melee attack against the enemy model. After resolving this melee attack, this model can make additional melee attacks during its Combat Action.

Ghordson Avalancher ARM 20 (+1), New text for Shield Guard

Ghordson Basher ARM 20 (+1)

Ghordson Driller ARM 20 (+1)

Ghordson Earthbreaker 33pts (-2)

Malvin & Mayhem Disengage Safety grants Berserk instead of Killing Spree

Mangler 14pts (-1)

Nomad 11pts (-1)

Renegade 8pts (-2)

Rocinante 15pts (-1)

Rover New text for Shield Guard

Subduer DEF 12 (+2), ARM 18 (+1), RAT 5 (+1), Net Launcher becomes RNG 10 (+4)

Swabber New text for Shield Guard

Talon 6pts (-1)

Vanguard New text for Shield Guard

Warden DEF 12 (+2), ARM 18 (+1), MAT 6 (+1), New text for Shield Guard

Wrecker DEF 12 (+2), ARM 18 (+1), MAT 6 (+1)

Wroughthammer Rockram ARM 20 (+1)

Solos

Alexia, Mistress of the Witchfire 6pts (-1)

Alexia, the Undying New text for Shield Guard (Elite Cadre) TEMPLATED

Balthazar Bamfist Force Barrier becomes:
This model gains +2 DEF against ranged attack rolls and Blast Resistance. (A model with Blast Resistance gains +4 ARM against blast damage.)

Boomhowler, the Destroyer Amputation become Crit Amputation, new text for hoof it:

Hoof It – RNG CMD. Target friendly non-warlock non-warcaster living Faction model/unit. If the model/unit is in range, affected models that did not run or fail a charge this turn can make a full advance at the end of this turn after all friendly models have ended their activations. During this movement, affected models cannot be targeted by free strikes.

Captain Crawtooth new text for drag:

When this attack hits an enemy model with an equal or smaller base, immediately after the attack is resolved the enemy model can be pushed directly toward this model until it contacts a model, an obstacle, or an obstruction. After the enemy model is moved, this model can make one basic melee attack against the enemy model. After resolving this melee attack, this model can make additional melee attacks during its Combat Action.

Cephalyx Agitator 2pts (-1), New text for Sacrificial Pawn

Colbie Sterling, Captain of the BRI 2pts (-1)

Death Archon 9pts (+1), RNG 2 (-1), new text for vendetta, Swap Annihilator for Divine Inspiration

This model gains an additional die on attack and damage rolls against other types of Archon models.

Dirty Meg 2pts (-1)

Eiryss, Angel of Retribution 5pts (-1)

Eiryss, Mage Hunter of Ios 6pts (-1)

Flubbin new text for Flying High

Ranged attacks targeting this model with a RNG greater than 8 suffer –3 RNG to a minimum of 8. Friendly models can advance through this model if they have enough movement to move completely past its base. This model loses Flying High if it loses Flight .

Gastone Crosse 5pts (+1), Gains Run & Gun, Field Marshal Run & Gun, Shadow of a Giant, and Discombobulate, Cut Moving Shadows

Shadow of a Giant – This model gains an additional die on magic attack rolls against enemy models within 5˝ of a warjack in its battlegroup.

Discombobulate – Cost 2, RNG 10, AOE -, POW -, DUR TURN, OFF Yes – Both the front arc and back arc of target model/unit is treated as its back arc.

Gorman the Mad Cut the first sentence of Aetheric Blast

Harlowe Holdenhigh 3pts (-2), ROF 1 (-1)

Kell Bailoch 3pts (-2)

Menite Archon 9pts (+1), ARM 18 (-1), New text for Soul Ward

Soul Ward – Enemy models cannot gain soul tokens from friendly models destroyed within 5˝ of this model.

Morrowan Archon DEF 13 (-1), New text for Soul Ward, New text for Shield Guard

Soul Ward – Enemy models cannot gain soul tokens from friendly models destroyed within 5˝ of this model.

Ogrun Bokur 4pts (-1), New text for Shield Guard

Ragman 3pts (-1), New text for Sacrificial Pawn

Raluk Moorclaw, the Ironmonger 2pts (-2)

Rhupert Carvolo, Piper of Ord 3pts (-1)

Rutget Shaw, Professional Adventurer 3pts (-1), New text for Shield Guard (Drive) TEMPLATED

Scythe RAT 7 (-1), ROF 3 (+2), loses multi-fire

Stannis Brocker 6pts (-1)

Steelhead Arcanist 3pts (-1)

Swamp Gobber River Raider Poisoned Hand Weapon gains Bane

A non-living model hit by this weapon suffers –2 ARM for one round.

Thamarite Advocate Cut Barring the Gate and Fell curse, FA 4 (+1), Gain Cult of Thamar, Gain the spells Power and Knowledge:

Power (★Action) – RNG 5. Target friendly model in a battlegroup controlled by a Thamarite model. If the model is in range it gains 1 focus point. A model can be targeted by Power only once per turn.

Knowledge (★Action) – RNG CMD. Target friendly model. If the model is in range, it can reroll one failed magic attack roll this turn.

Cult of Thamar – This model can be included in any army that also includes a Thamarite warcaster model, regardless of theme force restrictions. This model is considered to be the same Factions as each friendly Thamarite wacaster model.

Thamarite Archon 9pts (+1), ROF 3 (from d3)

Taryn Di La Rovissi, Llaelese Gun Mage 4pts (-1)

Thor Stienhammer 3pts (-1), Gains Iron Sentinel

Void Archon 9pts, cut Dual Attack, gain Assault, New text for Soul Ward, Void Walk becomes:
Once per activation, immediately after resolving an attack in which it destroyed a living or undead enemy model with an attack, you can place this model anywhere completely within 8˝ of its current location unless it failed a charge this turn.

Soul Ward – Enemy models cannot gain soul tokens from friendly models destroyed within 5˝ of this model.

Widget, Tinker Extraordinaire New text for Flying High

Ranged attacks targeting this model with a RNG greater than 8 suffer –3 RNG to a minimum of 8. Friendly models can advance through this model if they have enough movement to move completely past its base. This model loses Flying High if it loses Flight .

Units

Alexia Ciannor & the Risen 8pts (-2)

Asphyxious the Sanctified ARM 16 (-1), Cut Leadership [Construct] – Bloodthirst, Swap Flicker for Vanish

Captain Sam MacHorne & the Devil Dogs 9/14pts (-3/-4)

Cephalyx Dominator New text for Seduction, Gains Sacrificial Pawn [Unit]:
When this model is directly hit by an enemy ranged attack, you can have one friendly, non-incorporeal model in this unit within 3˝ of it directly hit instead. That model is automatically hit and suffers all damage and effects. The Sacrificial Pawn special rule can only trigger once per attack roll.

Seduction (★Action) – RNG 3. Take control of a living enemy non-warcaster, non-warlock warrior model. If the model is in range, you can immediately make a full advance with the enemy model followed by a basic melee attack, then Seduction expires. The enemy model cannot be targeted by free strikes during this movement. A model can be affected by Seduction only once per turn.

Cephalyx Mind Bender & Drudges Drudges become DEF 12 (+1), ARM 16 (+1). Mind Bender Gains Sacrificial Pawn [Unit]:
When this model is directly hit by an enemy ranged attack, you can have one friendly, non-incorporeal model in this unit within 3˝ of it directly hit instead. That model is automatically hit and suffers all damage and effects. The Sacrificial Pawn special rule can only trigger once per attack roll.

Cephalyx Mind Slaver & Drudges 7/10pts (-1/-2). Drudges become DEF 12 (+1), ARM 16 (+1). Mind Slaver Gains Sacrificial Pawn [Unit]:
When this model is directly hit by an enemy ranged attack, you can have one friendly, non-incorporeal model in this unit within 3˝ of it directly hit instead. That model is automatically hit and suffers all damage and effects. The Sacrificial Pawn special rule can only trigger once per attack roll.

Cephalyx Overlords 6pts (-2)

The Commodore Cannon & Crew 6pts (-1), Heavy Artillery and Fire! (★Action) text changes:

Heavy Artillery – This model is not a warrior model. It does not activate but can advance up to 1˝ for each Crewman within 1˝ of it at the beginning of its unit’s activation. If this model is moved during its unit’s activation, Crewmen in the unit cannot make a Fire! special attack that activation. This model is automatically hit by melee attacks and cannot become knocked down or stationary.

Fire! (★Attack) – This model must be within 1˝ of the Commodore and not engaged to make a Fire! special attack. Only one model in this unit can make a Fire! special attack each activation. This model makes a ranged attack with the Commodore. Both models must have LOS to the target. Ignore the Commodore when determining LOS for this attack. This model does not gain a bonus for aiming when resolving a Fire! special attack. Base the RNG and all modifiers for the attack on the Commodore.

Dannon Blythe & Bull Cut Beat Back and Critical Knockdown and gain Batter on Bull’s Demolisher

The Devil’s Shadow Mutineers New text for blood-bound

Blood-Bound – When this model destroys a living enemy model with an attack during its activation, after the attack is resolved you can return one destroyed model in this unit to play. Place the returned model completely within 3˝ of this model. The returned model cannot activate the turn it returns to play. The destroyed enemy model is removed from play and does not provide a soul or corpse token.

Greygore Boomhowler & Co. 8/12pts (-3/-5), Boomhowler/grunts gain Shooting Gallery

Hammerfall High Shield Gun Corps 7/12pts (-2/-3), Cut Practiced Maneuvers, Gain Coordinated Movement, new text for Shield Wall

Herne & Jonne First sentence of Scattershot (★Attack) text becomes: “To make a scattershot special attack, this model must be within 1˝ of Herne.”

Horgenhold Forge Guard 9/15pts (-1/-1)

Idrian Skirmishers 8/13pts (-1/-2)

Kayazy Assassins 8/13pts (-1/-3), gain Duelist

Kayazy Eliminators 4pts (-1)

Lady Aiyana & Master Holt 7pts (-1)

Legion of Lost Souls New text for Blood-Bound, new text for Shield Wall

Blood-Bound – When this model destroys a living enemy model with an attack during its activation, after the attack is resolved you can return one destroyed model in this unit to play. Place the returned model completely within 3˝ of this model. The returned model cannot activate the turn it returns to play. The destroyed enemy model is removed from play and does not provide a soul or corpse token.

Ogrun Assault Corp 6/9pts (-2/-3)

Precursor Knights new text for Shield Wall

Press Gangers New text for Seduction

Seduction (★Action) – RNG 3. Take control of a living enemy non-warcaster, non-warlock warrior model. If the model is in range, you can immediately make a full advance with the enemy model followed by a basic melee attack, then Seduction expires. The enemy model cannot be targeted by free strikes during this movement. A model can be affected by Seduction only once per turn.

Steelhead Heavy Cavalry 10/16pts (-1/-2)

Tactical Arcanist Corps Gain 5 boxes each, gain Ashen Veil

Thorn Gun Mages 8pts (-1)

Attachments

Doctor Stygius new text for Sacrificial Pawn

Hammerfall High Shield Officer & Standard 3pts (-1), Cut Practiced Maneuvers, Gain Coordinated Movements

Idrian Skirmisher Chieftain & Guide 4pts (-1)

Kayazy Assassin Underboss Cut Tactics: Duelist, gain Duelist and Tactics: Shadow Dance

Tactics: Shadow Dance – Models in this unit gain Shadow Dance. (When a model with Shadow Dance hits an enemy model with a melee attack, immediately after the attack is resolved you can place another model in its unit completely within 3˝ of the placed model’s current position. A model can be placed by Shadow Dance only once per turn.)

Madelyn Corbeau, Ordic Courtesan 3pts (-1), New text for Seduction

Seduction (★Action) – RNG 3. Take control of a living enemy non-warcaster, non-warlock warrior model. If the model is in range, you can immediately make a full advance with the enemy model followed by a basic melee attack, then Seduction expires. The enemy model cannot be targeted by free strikes during this movement. A model can be affected by Seduction only once per turn.

Morrowan Battle Priest New text for Shield Guard

Mr. Walls, the Quartermaster 3pts (-1)

Reinholdt, Gobber Speculator 3pts (-1), Warcaster Benefits becomes:

While this model is within CMD of its warcaster, this model can use one of the following special rules:

Theme List Revision

+: Means the item was added

-: Means the item was removed

C: Means the item changed to the new text

Dark Legacy

Requisition Options

+: One Umbral Guardian Solo

C: One other small- or medium-based Infernal solo with a point cost of 5 or less

Hearts of Darkness

Requisition Options

C: One other small- or medium-based solo with Mark Soul and a point cost of 5 or less

Warriors of the Old Faith

Requisition Options

+: Three Wrack solos

C: One other small-based solo with a point cost of 5 or less

Flame in the Darkness

Requisition Options

-: Three Morrowan Battle Priest weapon Attachments

C: One other small- or medium-based solo with a point cost of 5 or less

Strange Bedfellows

Requisition Options

C: One warjack with a point cost of 5 or less

-: One Convergence Angel unit

C: One other small- or medium-based solo with a point cost of 5 or less

Vengeance of Dhunia

Requisition Options

C: One Dhunian Knot unit

C: One non-character Pyg Tank solo

C: One other Small- or medium-based solo with a point cost of 5 or less

Gravediggers

Requisition Options

C: One other Small- or medium-based Cygnar solo with a point cost of 5 or less

Heavy Metal

Requisition Options

C: One other Small- or medium-based Cygnar solo with a point cost of 5 or less

Sons of the Tempest

Army Composition

+: Ranger models/units

Requisition Options

C: One other Small- or medium-based Cygnar solo with a point cost of 5 or less

Special Rules

C: Gun Mage models.units in this army gain Pistoleer.

Storm Division

Requisition Options

C: One other Small- or medium-based Cygnar solo with a point cost of 5 or less

Creator’s Might

Requisition Options

+: Three Wrach solos

C: One other Small- or medium-based Protectorate solo with a point cost of 5 or less

Exemplar Interdiction

Requisition Options

+: Three Wrach solos

C: One other Small- or -medium based Protectorate solo with a point cost of 5 or less

The Faithful Masses

Requisition Options

-: One Initiates of the Wall unit

+: One Deliverer Weapon Crew unit

+: Three Wrach solos

C: One other Small- or medium-based Protectorate solo with a point cost of 5 or less

Guardians of the Temple

Requisition Options

+: Three Wrach solos

C: One other Small- or medium-based Protectorate solo with a point cost of 5 or less

Armored Korps

Army Composition

+: Behemoth

Requisition Options

C: One other Small- or medium-based Khador solo with a point cost of 5 or less

Jaws of the Wolf

Requisition Options

C: One other Small- or medium-based Khador solo with a point cost of 5 or less

Legions of Steel

Requisition Options

C: One other Small- or medium-based Khador solo with a point cost of 5 or less

Winter Guard Kommand

Requisition Options

C: One other Small- or medium-based Khador solo with a point cost of 5 or less

Special Rules

C: New text for Sacrificial Pawn TEMPLATED

Wolves of Winter

Requisition Options

C: One other Small- or medium-based Khador solo with a point cost of 5 or less

Special Rules

C: Before you take your first turn, choose up to two friendly non-warcaster Doom Reaver or Greylord units to gain an apparition token. A unit with an apparition token has Apparition. At any time during your activation phase you may remove an Apparition token from a friendly unit. Once per turn, any time during your activation phase, if you have less than two apparition tokens among friendly units, you can put an apparition token on a friendly non-warcaster Doom Reaver or Greylord unit.

Black Industries

Requisition Options

C: One other Small- or medium-based Cryx solo with a point cost of 5 or less

Dark Host

Army Composition

+: Deathjack

Requisition Options

C: One other Small- or medium-based Cryx solo with a point cost of 5 or less

The Ghost Fleet

Requisition Options

C: One other Small- or medium-based Cryx solo with a point cost of 5 or less

Scourge of the Broken Coast

Requisition Options

C: One other Small- or medium-based Cryx solo with a point cost of 5 or less

Defenders of Ios

Requisition Options

C: One other Small- or medium-based Retribution solo with a point cost of 5 or less

Forges of War

Army Composition

C: non-character warjacks

Requisition Options

C: One other Small- or medium-based Retribution solo with a point cost of 5 or less

Special Rules

C: New text for Shield Guard TEMPLATED

Legions of Dawn

Requisition Options

C: One other Small- or medium-based Retribution solo with a point cost of 5 or less

Shadows of the Retribution

Requisition Options

C: One other Small- or medium-based Retribution solo with a point cost of 5 or less

Magnum Opus

Requisition Options

C: One other Small- or medium-based Crucible Guard solo with a point cost of 5 or less

Prima Materia

Requisition Options

-: One Combat Alchemist unit

C: One other Small- or medium-based Crucible Guard solo with a point cost of 5 or less

Clockwork Legions

Requisition Options

C: One Convergence warjack with a point cost of 5 or less

C: One other Small- or medium-based Convergence solo with a point cost of 5 or less

Destruction Initiative

Army Composition

+: Destructotron 3000

Requisition Options

+: Destructotron 3000

Special Rules

C: New text for Shield Guard TEMPLATED

Hammer Strike

Army Composition

+: Gudrun Solos

Requisition Options

C: One other Small- or medium-based Mercenary solo with a point cost of 5 or less

The Irregulars

Requisition Options

C: One other Small- or medium-based Mercenary solo with a point cost of 5 or less

The Kingmaker’s Army

Army Composition

C: Boomhowler models/units

Requisition Options

C: One other Small- or medium-based Mercenary solo with a point cost of 5 or less

Llaelese Resistance

Requisition Options

C: One other Small- or medium-based Mercenary solo with a point cost of 5 or less

Operating Theater

Requisition Options

C: One other Small- or medium-based Mercenary solo with a point cost of 5 or less

Soldiers of Fortune

Requisition Options

-: Alexia, Mistress of the Witchfire

-: Stannis Brocker

C: One other Small- or medium-based Mercenary solo with a point cost of 5 or less

Talion Charter

Requisition Options

C: One other Small- or medium-based Mercenary solo with a point cost of 5 or less

Special Rules

C: New text for Sacrificial Pawn TEMPLATED

Band of Heroes

Army Composition

-: Trollkin Skinner

+: Scout models/units

Requisition Options

C: One other Small- or medium-based Trollblood solo with a point cost of 5 or less

Band of Heroes

Army Composition

-: Trollkin Skinner

+: Scout models/units

Requisition Options

C: One other Small- or medium-based Trollblood solo with a point cost of 5 or less

Kriel Company

Army Composition

+: Trollkin Skinner

Requisition Options

C: One other Small- or medium-based Trollblood solo with a point cost of 5 or less

Power of Dhunia

Requisition Options

C: One other Small- or medium-based Trollblood solo with a point cost of 5 or less

Storm of the North

Army Composition

+: Scout models/units

Requisition Options

C: One other Small- or medium-based Trollblood solo with a point cost of 5 or less

The Bones of Orboros

Requisition Options

C: One other Small- or medium-based Circle solo with a point cost of 5 or less

The Devourer’s Host

Requisition Options

-: One Wolf Rider Champion solo

C: One other Small- or medium-based Circle solo with a point cost of 5 or less

Secret Masters

Army Composition

+: Wurmwood, Tree of Fate

Requisition Options

C: One other Small- or medium-based solo with a point cost of 5 or less

Special Rules

C: New text for Sacrificial Pawn TEMPLATED

The Wild Hunt

Army Composition

+: Loki

+: Ghetorix

Requisition Options

C: One other Small- or medium-based Circle solo with a point cost of 5 or less

Disciples of Agony

Requisition Options

C: One non-character Agonizer warbeast

-: One Basilisk Krea warbeast

C: One other Small- or medium-based Skorne solo with a point cost of 5 or less

Special Rules

C: New text for Sacrificial Pawn TEMPLATED

The Exalted

Requisition Options

C: One other Small- or medium-based Skorne solo with a point cost of 5 or less

Masters of War

Requisition Options

C: One other Small- or medium-based Skorne solo with a point cost of 5 or less

Winds of Death

Requisition Options

C: One other Small- or medium-based Skorne solo with a point cost of 5 or less

Children of the Dragon

Requisition Options

C: One other Small- or medium-based Legion solo with a point cost of 5 or less

Oracles of Annihilation

Requisition Options

C: One other Small- or medium-based Legion solo with a point cost of 5 or less

Primal Terrors

Requisition Options

-: One Hellmouth unit

C: One other Small- or medium-based Legion solo with a point cost of 5 or less

Ravens of War

Requisition Options

C: One other Small- or medium-based Legion solo with a point cost of 5 or less

Bump in the Night

Requisition Options

C: One other Small- or medium-based Grymkin solo with a point cost of 5 or less

Dark Menagerie

Requisition Options

C: One other Small- or medium-based Grymkin solo with a point cost of 5 or less

The Blindwater Congregation

Requisition Options

C: One other Small- or medium-based Minion solo with a point cost of 5 or less

Special Rules

-: Gatorman Posse trooper models in this army have their damage boxes increased from 5 to 8

+: Before models are deployed at the start of the game, you can place two 4˝ AOE shallow water terrain features anywhere completely within 20˝ of the rear table edge of your deployment zone.

The Thornfall Alliance

Requisition Options

+: One Battle Boar warbeast

C: One other Small- or medium-based Minion solo with a point cost of 5 or less

Will Work For Food

Requisition Options

C: One other Small- or medium-based Minion solo with a point cost of 5 or less

Errata, HORDES, Insider, Organized Play, WARMACHINE
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