For the last three years I’ve had the extraordinary privilege of heading up No Quarter magazine as its editor-in-chief. It’s been a blast delivering the latest and greatest developments in WARMACHINE, HORDES, and the Iron Kingdoms to our eager and enthusiastic players. In the twenty-plus issues I’ve published, No Quarter has grown to encompass more than just miniatures, featuring articles about the newest Privateer Press games like LEVEL 7, Bodgers, and the Iron Kingdoms Full Metal Fantasy Roleplaying Game.
Recently, No Quarter has been covering the newest Privateer Press venture, the digital imprint Skull Island eXpeditions. Like you, I was incredibly excited to learn the setting I’ve come to know and love would be expanded and further detailed in narrative fiction.
And that brings me to the point of this insider blog.
My role at Privateer Press has changed—expanded, really. I’ll be taking charge of Skull Island eXpeditions, working tirelessly to bring you top-rate Iron Kingdoms fiction on a regular basis. My new position, Managing Editor, still encompasses No Quarter, which means I’m going to need to bring on a new pair of hands to ensure we continue to produce No Quarter to the standards you have come to expect.
So we’re looking for a new editor-in-chief, someone with the skills, passion, and drive to take charge of No Quarter and continue to bring our loyal readers the best Iron Kingdoms content possible. Maybe that someone is you.
If you think you’ve got what it takes to join the Privateer Press team as editor-in-chief of No Quarter, check out the job description here and send us your resume.
—Aeryn
